- Players now
- 1/50 2% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▼ 9495 this week
- Wiped
- 1d 15h ago · 8 Oct, 23:47 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime40 of the last 48 hours | 83 | |
| Performance100 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 9,495 places this week | 20 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 23:47 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 24.145.16.24:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 23:47 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked99/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked324/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked196/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked62/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked29/300
Briefing
quick answers, from the figures on this page01Where does ZacksServer sit in the rankings?
The rank for ZacksServer is #16,011 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on ZacksServer?
Right now, 1 players occupy the 50 slots on ZacksServer. 0 players is the seven-day average.
03The Rust version for ZacksServer: what is it?
Rust network protocol 2634 and build 167231 on Windows is what ZacksServer runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on ZacksServer?
Server fps over the last 48 hours: 100 average, 68 lowest. 142,121 entities at peak, counting buildings and deployables. Memory usage reached 4,471 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of ZacksServer: where?
There is no region published by ZacksServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 24.145.16.24:28015 is its address.
06Uptime and current status of ZacksServer: what are they?
Right now ZacksServer shows as online. About 38 hours ago was its last restart, based on reported uptime. It was up 15% of the time over the last 7 full days: 25 of 168 hours. First seen by Rust Server Now on 26 September 2026.
07How should you read the tags on ZacksServer?
For the in-game browser, ZacksServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does ZacksServer appear?
The Rust Server Now lists that carry ZacksServer are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
09ZacksServer wipes on what schedule?
Too few wipes are recorded for ZacksServer to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 39 hours.
10Map selection on ZacksServer: what is it?
The map on ZacksServer is procedural, size 5,000 with seed 1517734688, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on ZacksServer, and what settings?
The name ZacksServer does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
12To join ZacksServer, what must you do?
Press F1 in Rust and enter client.connect 24.145.16.24:28015, or click Launch Rust here to open Rust via Steam and join.
