FS DEV - Private Server
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,251 ▼ 6571 this week
- Wiped
- 190d 13h ago · 2 Apr, 19:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#13,251 on player hours | 42 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,571 places this week | 25 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 6000
- Seed
- 1337
- Address
- 23.161.168.58:28028
- Region
- – · us5
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Apr 2026, 19:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$rus5,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$rus5 | Region code You see us5 as the region code. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 146 on averageUnranked65/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked264/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked58/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 99 on averageUnranked23/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01Ranking of FS DEV - Private Server among Rust servers: what is it?
The rank for FS DEV - Private Server is #13,251 on seven-day player hours, in the top 58% of ranked servers.
02Current population on FS DEV - Private Server: how busy is it?
Right now, 0 players occupy the 50 slots on FS DEV - Private Server. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 14:00 UTC, when it averaged 1 players.
03Version of Rust on FS DEV - Private Server: which one?
Rust network protocol 2634 and build 167231 on Linux is what FS DEV - Private Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on FS DEV - Private Server good?
Server fps over the last 48 hours: 30 average, 30 lowest. Entities peaked at 95,816, including buildings, deployables and all other world objects. Memory usage reached 3,474 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find FS DEV - Private Server physically?
No region is published for FS DEV - Private Server. Its region code is us5. Rust Server Now does not verify machine locations; it only shows where a server says it is. 23.161.168.58:28028 is its address.
06Current online status and reliability of FS DEV - Private Server: what is the data?
Right now FS DEV - Private Server shows as online. About 20 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on FS DEV - Private Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $rus5 (Region code): You see us5 as the region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set FS DEV - Private Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does FS DEV - Private Server appear?
FS DEV - Private Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does FS DEV - Private Server wipe?
FS DEV - Private Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 190 days 13 hours.
10The map for FS DEV - Private Server: which one?
The map on FS DEV - Private Server is procedural, size 6,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
11The rules and settings of FS DEV - Private Server: what are they?
No gather rate appears in the name FS DEV - Private Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12Joining FS DEV - Private Server: what are the steps?
In Rust, press F1 and run client.connect 23.161.168.58:28028; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/aBqd5Ry7Q3.