- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #8,042 ▲ 3144 this week
- Wiped
- 8d 15h ago · 2 Oct, 16:48 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#8,042 on player hours | 65 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance237 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,144 places this week | 70 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 16:44 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 23.109.63.157:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 16:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build Build 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked219/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 118 on averageUnranked48/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked152/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 98 on averageUnranked31/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 82 on averageUnranked72/1000
Briefing
quick answers, from the figures on this page01What is the rank position of Rust Dev Server?
In the top 35% of all ranked servers, Rust Dev Server holds #8,042 for player hours over the last seven days.
02How many players are on Rust Dev Server right now?
Right now, 0 players occupy the 50 slots on Rust Dev Server. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 17:00 UTC, when it averaged 1 players.
03The Rust version for Rust Dev Server: what is it?
The Rust build on Rust Dev Server is network protocol 2634 and build 166586, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Rust Dev Server?
Average server fps for the last 48 hours was 237; the lowest was 231. Entities peaked at 9,537, including buildings, deployables and all other world objects. The maximum memory used was 1,279 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Rust Dev Server physically?
For Rust Dev Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 23.109.63.157:28080 is its address.
06How reliable is Rust Dev Server, and is it online?
Live status: Rust Dev Server is up. Reported uptime puts the last restart at roughly 8 days 13 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Rust Dev Server?
For the in-game browser, Rust Dev Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Rust Dev Server show up in Rust Server Now lists and filters?
Rust Dev Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Rust Dev Server wipe?
Too few wipes are recorded for Rust Dev Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 15 hours.
10On wipe day, what changes for Rust Dev Server?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11What map is running on Rust Dev Server?
A procedural map of size 1,500 with seed 289356, generated by the game, is in use on Rust Dev Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Rust Dev Server, and what settings?
No gather rate appears in the name Rust Dev Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
13What is the process to join Rust Dev Server?
Press F1 in Rust and enter client.connect 23.109.63.157:28080, or click Launch Rust here to open Rust via Steam and join.
