Rust Server Now
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Offlinechecked 13h ago · scouted since 9 Oct 2026

sang save

Modded oxide
Join server
Evaluation 42 Bronze #11,222 on player hours
Players now
0/50
0% full
7-day average
0
peak 2
Rank
#11,222
top 49%
Wiped
19h
ago · 9 Oct, 05:45 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing51Uptime15Performance100Wipe hold–Momentum–
Population0 of 50 on average 1
Standing#11,222 on player hours 51
Uptime7 of the last 48 hours 15
Performance219 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.511.5204:0005:0007:0009:0010:0011:00Wiped Fri 9 Oct, 04:46 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
9 Oct Fri 05:45 0 before running

Performance

Server fpsWipe
010020030040004:0005:0007:0009:0010:0011:00Wiped Fri 9 Oct, 04:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of sang save
Map
Procedural Map
Size
3500
Seed
352165132
Open on RustMaps
Address
220.81.49.75:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 05:45 UTC
Hostname
^
First seen
9 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
GamegmvanillaGame mode You play vanilla survival here.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  5. 5
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Briefing

quick answers, from the figures on this page
Current Players
01Where does sang save sit in the rankings?

In the top 49% of all ranked servers, sang save holds #11,222 for player hours over the last seven days.

02How many players are on sang save right now?

sang save was last seen 13 hours ago and is offline at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 07:00 UTC, when it averaged 1 players.

Server details
03What Rust version is sang save on?

Rust network protocol 2634 and build 167231 on Windows is what sang save runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of sang save: is it smooth?

For the last 48 hours, average server fps was 219, with a minimum of 163. Entities reached 74,666 - buildings, deployables and the rest. Peak memory: 1,744 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find sang save physically?

There is no region published by sang save. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 220.81.49.75:28015.

06Current online status and reliability of sang save: what is the data?

Currently offline: sang save; last seen 13 hours ago. About 3 hours ago was its last restart, based on reported uptime. First seen by Rust Server Now on 9 October 2026.

Server Tags
07What is the meaning of each tag on sang save?

The server browser reads these tags from sang save: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does sang save show up in Rust Server Now lists and filters?

sang save appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe Info
09On what timetable does sang save wipe?

Too few wipes are recorded for sang save to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 hours have passed since its current world began.

Server Rules
10The map for sang save: which one?

The map on sang save is procedural, size 3,500 with seed 352165132, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on sang save, and what settings?

No gather rate appears in the name sang save. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining sang save: what are the steps?

In Rust, press F1 and run client.connect 220.81.49.75:28015; or use Launch Rust on this page to connect through Steam.