- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #11,222 top 49%
- Wiped
- 19h ago · 9 Oct, 05:45 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#11,222 on player hours | 51 | |
| Uptime7 of the last 48 hours | 15 | |
| Performance219 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 05:45 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 220.81.49.75:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 05:45 UTC
- Hostname
- ^
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked48/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked47/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked16/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked16/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked61/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked6/750
Briefing
quick answers, from the figures on this page01Where does sang save sit in the rankings?
In the top 49% of all ranked servers, sang save holds #11,222 for player hours over the last seven days.
02How many players are on sang save right now?
sang save was last seen 13 hours ago and is offline at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 07:00 UTC, when it averaged 1 players.
03What Rust version is sang save on?
Rust network protocol 2634 and build 167231 on Windows is what sang save runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of sang save: is it smooth?
For the last 48 hours, average server fps was 219, with a minimum of 163. Entities reached 74,666 - buildings, deployables and the rest. Peak memory: 1,744 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find sang save physically?
There is no region published by sang save. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 220.81.49.75:28015.
06Current online status and reliability of sang save: what is the data?
Currently offline: sang save; last seen 13 hours ago. About 3 hours ago was its last restart, based on reported uptime. First seen by Rust Server Now on 9 October 2026.
07What is the meaning of each tag on sang save?
The server browser reads these tags from sang save: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does sang save show up in Rust Server Now lists and filters?
sang save appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does sang save wipe?
Too few wipes are recorded for sang save to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 hours have passed since its current world began.
10The map for sang save: which one?
The map on sang save is procedural, size 3,500 with seed 352165132, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on sang save, and what settings?
No gather rate appears in the name sang save. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12Joining sang save: what are the steps?
In Rust, press F1 and run client.connect 220.81.49.75:28015; or use Launch Rust on this page to connect through Steam.
