- Players now
- 1/50 2% full
- 7-day average
- 1 peak 1
- Rank
- #13,053 top 57%
- Wiped
- 16h ago · 9 Oct, 05:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#13,053 on player hours | 43 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance143 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 220.81.49.75:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 05:45 UTC
- Hostname
- ^
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 156 on averageUnranked87/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 136 on averageUnranked57/1000
- 3ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked132/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 128 on averageUnranked40/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked155/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 107 on averageUnranked15/750
Briefing
quick answers, from the figures on this page01What is the rank position of sang save?
In the top 57% of all ranked servers, sang save holds #13,053 for player hours over the last seven days.
02Current population on sang save: how busy is it?
sang save was last seen 14 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
03The Rust version for sang save: what is it?
The Rust build on sang save is network protocol 2634 and build 167231, on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on sang save?
Server fps over the last 48 hours: 143 average, 70 lowest. 63,721 entities at peak, counting buildings and deployables. Peak memory: 1,785 MB. Players feel lag when fps drops and entities climb.
05Location of sang save: where?
There is no region published by sang save. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 220.81.49.75:28015.
06Uptime and current status of sang save: what are they?
Currently offline: sang save; last seen 14 hours ago. Reported uptime puts the last restart at roughly 1 minutes ago. 9 October 2026 is when Rust Server Now first saw it.
07The tags on sang save: what do they mean?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set sang save publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does sang save show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry sang save are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does sang save wipe?
The record for sang save holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 16 hours have passed since its current world began.
10Map selection on sang save: what is it?
A procedural map of size 3,500 with seed 352165132, generated by the game, is in use on sang save. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of sang save: what are they?
No gather rate appears in the name sang save. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12Joining sang save: what are the steps?
To connect, open Rust, press F1, and enter client.connect 220.81.49.75:28015. You can also click Launch Rust here to open the game via Steam and join.
