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Onlinechecked 10m ago · scouted since 13 Sep 2026

Tomoshibi Test Server

Modded oxide
Join server
Evaluation 59 Bronze #11,292 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#11,292
▼ 386 this week
Wiped
8d 12h
ago · 1 Oct, 19:15 UTC
Next wipe
26d 10h
Thu 5 Nov, 19:00 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing50Uptime96Performance100Wipe hold–Momentum48
Population0 of 10 on average 0
Standing#11,292 on player hours 50
Uptime46 of the last 48 hours 96
Performance117 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 386 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 10h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 19:15 1 running

Performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Tomoshibi Test Server
Map
Procedural Map
Size
4500
Seed
13825
Open on RustMaps
Address
220.158.19.177:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:15 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Tomoshibi Test Server?

In the top 50% of all ranked servers, Tomoshibi Test Server holds #11,292 for player hours over the last seven days.

02What is the player count on Tomoshibi Test Server?

0 of 10 slots are filled on Tomoshibi Test Server at this moment. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

Server Info
03What Rust version is Tomoshibi Test Server on?

The Rust build on Tomoshibi Test Server is network protocol 2634 and build 166494, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Tomoshibi Test Server: is it smooth?

Average server fps for the last 48 hours was 117; the lowest was 82. Entities reached 118,673 - buildings, deployables and the rest. Peak memory: 3,959 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find Tomoshibi Test Server physically?

For Tomoshibi Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 220.158.19.177:28015.

06Current online status and reliability of Tomoshibi Test Server: what is the data?

Live status: Tomoshibi Test Server is up. The last restart happened around 12 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07What is the meaning of each tag on Tomoshibi Test Server?

The server browser reads these tags from Tomoshibi Test Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Tomoshibi Test Server appear?

Tomoshibi Test Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does Tomoshibi Test Server wipe?

Once a month, Tomoshibi Test Server wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 12 hours have passed since its current world began.

10What happens on wipe day for Tomoshibi Test Server?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server Rules
11The map for Tomoshibi Test Server: which one?

A procedural map of size 4,500 with seed 13825, generated by the game, is in use on Tomoshibi Test Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of Tomoshibi Test Server: what are they?

The name Tomoshibi Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

How to join
13Joining Tomoshibi Test Server: what are the steps?

In Rust, press F1 and run client.connect 220.158.19.177:28015; or use Launch Rust on this page to connect through Steam.