Rust Server Now
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Offlinechecked 5d ago · scouted since 3 Oct 2026

MiniCore Dev

Modded carbon
Join server
Evaluation 30 Bronze #11,191 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#11,191
top 49%
Wiped
7d 8h
ago · 2 Oct, 13:28 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing51Uptime–Performance–Wipe hold–Momentum–
Population1 of 10 on average 8
Standing#11,191 on player hours 51
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
217.217.244.52:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 13:28 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of MiniCore Dev?

The rank for MiniCore Dev is #11,191 on seven-day player hours, in the top 49% of ranked servers.

02Current population on MiniCore Dev: how busy is it?

Offline: MiniCore Dev last responded 5 days 21 hours ago. Its seven-day average is 1 players; the peak is 1.

Server Info
03The Rust version for MiniCore Dev: what is it?

Version for MiniCore Dev: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find MiniCore Dev physically?

There is no region published by MiniCore Dev. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 217.217.244.52:28015.

05Current online status and reliability of MiniCore Dev: what is the data?

Live status: MiniCore Dev is down; last seen 5 days 21 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. Its first appearance in Rust Server Now data was on 3 October 2026.

Lists & Tags
06What is the meaning of each tag on MiniCore Dev?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set MiniCore Dev publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does MiniCore Dev appear?

MiniCore Dev appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08MiniCore Dev wipes on what schedule?

Too few wipes are recorded for MiniCore Dev to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 8 hours.

Settings & Rules
09Which rules apply on MiniCore Dev, and what settings?

No gather rate appears in the name MiniCore Dev. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

How to join
10To join MiniCore Dev, what must you do?

Press F1 in Rust and enter client.connect 217.217.244.52:28015, or click Launch Rust here to open Rust via Steam and join.