Rust Server Now
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Offlinechecked 10d ago · scouted since 29 Sep 2026

MiniCore Dev

Modded carbon
Join server
Evaluation 37 Bronze #16,028 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#16,028
▼ 3042 this week
Wiped
10d 5h
ago · 29 Sep, 17:12 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum41
Populationno average yet –
Standing#16,028 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 3,042 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
29 Sep Tue 17:12 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
217.217.244.41:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 17:12 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does MiniCore Dev sit in the rankings?

In the top 67% of all ranked servers, MiniCore Dev holds #16,028 for player hours over the last seven days.

02Current population on MiniCore Dev: how busy is it?

Offline: MiniCore Dev last responded 10 days ago.

About Server
03Version of Rust on MiniCore Dev: which one?

The Rust build on MiniCore Dev is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of MiniCore Dev: where?

No region is published by MiniCore Dev. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 217.217.244.41:28015.

05Uptime and current status of MiniCore Dev: what are they?

Right now MiniCore Dev shows as offline; last seen 10 days ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 29 September 2026.

Tags & Lists
06The tags on MiniCore Dev: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon: that is the tag set MiniCore Dev publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does MiniCore Dev show up in Rust Server Now lists and filters?

These Rust Server Now lists include MiniCore Dev: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does MiniCore Dev wipe?

MiniCore Dev does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 days 5 hours.

09What happens on wipe day for MiniCore Dev?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.

Rules & Settings
10The map for MiniCore Dev: which one?

Procedural map: MiniCore Dev uses one generated by the game.

11The rules and settings of MiniCore Dev: what are they?

The name MiniCore Dev does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12To join MiniCore Dev, what must you do?

To connect, open Rust, press F1, and enter client.connect 217.217.244.41:28015. You can also click Launch Rust here to open the game via Steam and join.