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Onlinechecked 10m ago · scouted since 13 Sep 2026

Lost Vikings Test Server

Modded oxide
Join server
Evaluation 52 Bronze #15,993 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,993
▲ 960 this week
Wiped
60d 20h
ago · 11 Aug, 11:08 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime98Performance82Wipe hold–Momentum53
Population0 of 50 on average 0
Standing#15,993 on player hours 29
Uptime47 of the last 48 hours 98
Performance49 server fps on average 82
Wipe holdtoo few wipes seen –
Momentumup 960 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Lost Vikings Test Server
Map
Procedural Map
Size
4250
Seed
547515507
Open on RustMaps
Address
217.212.193.137:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Aug 2026, 11:08 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2632Protocol Protocol 2632: match it to join.
cs160556Build Game build: 160556.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Lost Vikings Test Server?

The rank for Lost Vikings Test Server is #15,993 on seven-day player hours, in the top 71% of ranked servers.

02What is the player count on Lost Vikings Test Server?

0 of 50 slots are filled on Lost Vikings Test Server at this moment. The average population for the last seven days is 0.

Server Info
03Version of Rust on Lost Vikings Test Server: which one?

Version for Lost Vikings Test Server: Rust network protocol 2632 and build 160556 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on Lost Vikings Test Server?

Average server fps for the last 48 hours was 49; the lowest was 30. Entities peaked at 102,003, including buildings, deployables and all other world objects. Peak memory: 7,138 MB. Low fps plus a growing entity count equals lag for players.

05Location of Lost Vikings Test Server: where?

There is no region published by Lost Vikings Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 217.212.193.137:28015.

06How reliable is Lost Vikings Test Server, and is it online?

Right now Lost Vikings Test Server shows as online. The last restart happened around 20 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on Lost Vikings Test Server?

The server browser reads these tags from Lost Vikings Test Server: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2632 (Protocol): Protocol 2632: match it to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Lost Vikings Test Server appear?

The Rust Server Now lists that carry Lost Vikings Test Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
09On what timetable does Lost Vikings Test Server wipe?

The record for Lost Vikings Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 60 days 20 hours.

Rules & Settings
10The map for Lost Vikings Test Server: which one?

The map on Lost Vikings Test Server is procedural, size 4,250 with seed 547515507, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on Lost Vikings Test Server, and what settings?

The name Lost Vikings Test Server does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Joining Steps
12To join Lost Vikings Test Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 217.212.193.137:28015. You can also click Launch Rust here to open the game via Steam and join.