Rust Server Now
94,019 playing Find a server
Onlinechecked 10m ago · scouted since 30 Sep 2026

[TEST] Dev Server

Modded carbon
Join server
Evaluation 52 Bronze #10,241 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#10,241
▲ 980 this week
Wiped
7d 1h
ago · 2 Oct, 20:54 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing55Uptime96Performance–Wipe hold–Momentum55
Population0 of 50 on average 0
Standing#10,241 on player hours 55
Uptime46 of the last 48 hours 96
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 980 places this week 55

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 20:54 1 running
1 Oct FW Thu 20:09 1 1 days
30 Sep Wed 19:07 1 1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
217.154.121.4:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 20:54 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does [TEST] Dev Server sit in the rankings?

In the top 45% of all ranked servers, [TEST] Dev Server holds #10,241 for player hours over the last seven days.

02What is the player count on [TEST] Dev Server?

Right now, 0 players occupy the 50 slots on [TEST] Dev Server. Its seven-day average is 0 players; the peak is 1.

Server details
03What Rust version is [TEST] Dev Server on?

Version for [TEST] Dev Server: Rust network protocol 2634 and build 166494 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find [TEST] Dev Server physically?

For [TEST] Dev Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 217.154.121.4:28015.

05Current online status and reliability of [TEST] Dev Server: what is the data?

[TEST] Dev Server reports online at this moment. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 30 September 2026.

Server Tags
06The tags on [TEST] Dev Server: what do they mean?

The server browser reads these tags from [TEST] Dev Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does [TEST] Dev Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include [TEST] Dev Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does [TEST] Dev Server wipe?

No next wipe can be predicted: [TEST] Dev Server wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 1 hours have passed since its current world began.

09What does [TEST] Dev Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Which rules apply on [TEST] Dev Server, and what settings?

The name [TEST] Dev Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

How to join
11To join [TEST] Dev Server, what must you do?

In Rust, press F1 and run client.connect 217.154.121.4:28015; or use Launch Rust on this page to connect through Steam.