- Players now
- 0/150 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,697 top 25%
- Wiped
- 6d 5h ago · 4 Oct, 06:33 UTC
- Next wipe
- 7d 18h Sun 18 Oct, 06:33 UTC
- Team limit
- teams off biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#5,697 on player hours | 75 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance224 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- 4500
- Seed
- –
- Address
- 217.114.180.19:28025
- Region
- –
- Max players
- 150
- Group limit
- teams off
- Wipe schedule
- biweekly
- Last wipe
- 4 Oct 2026, 06:33 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,^b,^h,gmhardcore,cs167398,ts0| Game | gmhardcore | Game mode A harsher ruleset, hardcore. |
mp150 | Max players Capacity: 150. | |
ts0 | Group limit Teams are disabled. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Difficulty | ^h | Hardcore Hardcore rules from Facepunch - less help, a harder world. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Mister_Moobies_Rust | Hardcore LiteNA · no group limit · biweekly · 4 on averageUnranked1/25
- 2[EU/SWE] Playstar - SOLO - HARDCOREEU · no group limit · biweekly · 2 on averageUnranked1/50
- 3Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 315 on averageUnranked333/325
- 4Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 210 on averageUnranked114/200
- 5Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 161 on averageUnranked29/200
- 6Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 114 on averageUnranked79/200
Briefing
quick answers, from the figures on this page01What is the rank position of HMAORUST|HARDCORE?
In the top 25% of all ranked servers, HMAORUST|HARDCORE holds #5,697 for player hours over the last seven days.
02Current population on HMAORUST|HARDCORE: how busy is it?
Right now, 0 players occupy the 150 slots on HMAORUST|HARDCORE. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 16:00 UTC saw the highest average: 3 players.
03The Rust version for HMAORUST|HARDCORE: what is it?
Version for HMAORUST|HARDCORE: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of HMAORUST|HARDCORE: is it smooth?
Server fps over the last 48 hours: 224 average, 190 lowest. Entities peaked at 115,934, including buildings, deployables and all other world objects. Memory usage reached 3,526 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for HMAORUST|HARDCORE?
There is no region published by HMAORUST|HARDCORE. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 217.114.180.19:28025.
06Uptime and current status of HMAORUST|HARDCORE: what are they?
Right now HMAORUST|HARDCORE shows as online. The last restart happened around 10 hours ago, according to uptime. It was up 100% of the time over the last 5 full days: 120 of 120 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
07The tags on HMAORUST|HARDCORE: what do they mean?
The server browser reads these tags from HMAORUST|HARDCORE: gmhardcore (Game mode): A harsher ruleset, hardcore; mp150 (Max players): Capacity: 150; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^h (Hardcore): Hardcore rules from Facepunch - less help, a harder world. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does HMAORUST|HARDCORE appear?
The Rust Server Now lists that carry HMAORUST|HARDCORE are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Biweekly ^b and Hardcore ^h; Wipe schedule: Every two weeks; Last wipe: In the last week.
09HMAORUST|HARDCORE wipes on what schedule?
The estimate for HMAORUST|HARDCORE's next wipe comes from biweekly: 14 days after its last wipe. Expect the next wipe on Sunday 18 October at 06:33 UTC. This world is 6 days 5 hours old. A wipe schedule of every two weeks appears in its tags.
10What map is running on HMAORUST|HARDCORE?
For HMAORUST|HARDCORE, the map is procedural at size 4,500, generated by the game.
11The rules and settings of HMAORUST|HARDCORE: what are they?
The name HMAORUST|HARDCORE does not state a gather rate. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join HMAORUST|HARDCORE, what must you do?
Press F1 in Rust and enter client.connect 217.114.180.19:28025, or click Launch Rust here to open Rust via Steam and join.