[EU/SWE] Playstar - SOLO - HARDCORE
- Players now
- 1/50 2% full
- 7-day average
- 2 peak 8
- Rank
- #2,376 ▲ 116 this week
- Wiped
- 8d 0h ago · 1 Oct, 22:04 UTC
- Next wipe
- 5d 23h Thu 15 Oct, 22:04 UTC
- Team limit
- teams off biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 50 on average | 5 | |
|---|---|---|
| Standing#2,376 on player hours | 90 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 116 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 14.2 days between real wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 22:04 | 8 | running |
| 17 Sep | Thu 16:35 | 5 | 14.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- 3600
- Seed
- –
- Address
- 192.121.44.102:28016
- Region
- EU
- Max players
- 50
- Group limit
- teams off
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 22:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^b,EU,gmhardcore,cs167231,^q,ts0,^o| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp50 | Max players Capacity: 50. | |
ts0 | Group limit No teams here. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Mods and access | ^q | Premium Entry requires Rust's premium status. |
^o | Oxide Plugin framework: Oxide (uMod). | |
| Region | EU | Europe Europe is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 333 on averageUnranked182/200
- 2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 228 on averageUnranked94/200
- 3Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 125 on averageUnranked28/100
- 4Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 111 on averageUnranked32/200
- 5Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 105 on averageUnranked21/200
- 6Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 99 on averageUnranked39/100
Briefing
quick answers, from the figures on this page01Ranking of [EU/SWE] Playstar - SOLO - HARDCORE among Rust servers: what is it?
In Europe, [EU/SWE] Playstar - SOLO - HARDCORE is #878; globally, #2,376 on player hours over the last seven days, in the top 10% of ranked servers.
02How many players are on [EU/SWE] Playstar - SOLO - HARDCORE right now?
1 of 50 slots are filled on [EU/SWE] Playstar - SOLO - HARDCORE at this moment. The seven-day average is 2 players, with a peak of 8. Between the last 48 hours, 18:00 UTC saw the highest average: 3 players.
03What Rust version is [EU/SWE] Playstar - SOLO - HARDCORE on?
Rust network protocol 2634 and build 167231 on Linux is what [EU/SWE] Playstar - SOLO - HARDCORE runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on [EU/SWE] Playstar - SOLO - HARDCORE?
Server fps over the last 48 hours: 59 average, 52 lowest. 76,790 entities at peak, counting buildings and deployables. Peak memory: 2,437 MB. Players feel lag when fps drops and entities climb.
05What is the host location for [EU/SWE] Playstar - SOLO - HARDCORE?
With a EU tag, [EU/SWE] Playstar - SOLO - HARDCORE places itself in Europe. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 192.121.44.102:28016.
06Current online status and reliability of [EU/SWE] Playstar - SOLO - HARDCORE: what is the data?
Live status: [EU/SWE] Playstar - SOLO - HARDCORE is up. The last restart happened around 19 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on [EU/SWE] Playstar - SOLO - HARDCORE?
The server browser reads these tags from [EU/SWE] Playstar - SOLO - HARDCORE: gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp50 (Max players): Capacity: 50; ts0 (Group limit): No teams here; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Europe is the browser listing for this server. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does [EU/SWE] Playstar - SOLO - HARDCORE show up in Rust Server Now lists and filters?
These Rust Server Now lists include [EU/SWE] Playstar - SOLO - HARDCORE: Best EU Rust servers and Rust community servers, live. It appears on the server list when you apply these filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09On what timetable does [EU/SWE] Playstar - SOLO - HARDCORE wipe?
Its tag drives the prediction because too few of [EU/SWE] Playstar - SOLO - HARDCORE's wipes are recorded to confirm the schedule. Thursday 15 October at 22:04 UTC is when the next wipe is due. It has been running its current world for 8 days. Its tags show a wipe every two weeks.
10On wipe day, what changes for [EU/SWE] Playstar - SOLO - HARDCORE?
The average busiest point of its recent wipes was 6 players. The latest wipe saw its peak 41 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11Map selection on [EU/SWE] Playstar - SOLO - HARDCORE: what is it?
The map on [EU/SWE] Playstar - SOLO - HARDCORE is procedural, size 3,600, generated by the game.
12The rules and settings of [EU/SWE] Playstar - SOLO - HARDCORE: what are they?
You will not find a gather rate in the name [EU/SWE] Playstar - SOLO - HARDCORE. You will find no published group limit. This server runs hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are running. Entry requires Rust's premium status. The VAC anti-cheat from Valve is on.
13Joining [EU/SWE] Playstar - SOLO - HARDCORE: what are the steps?
In Rust, press F1 and run client.connect 192.121.44.102:28016; or use Launch Rust on this page to connect through Steam. Entry requires Rust's premium status. The server's website: https://discord.com/invite/gxJm7Pv.