Fudge PvE Testserver
- Players now
- 0/? 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,378 ▲ 1291 this week
- Wiped
- 7h ago · 10 Oct, 23:59 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#3,378 on player hours | 85 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 1,291 places this week | 69 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
7 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 50% else halves by day 3.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 23:59 | 4 before | running |
| 10 Oct | Sat 00:12 | 3 before | – |
| 5 Oct | Mon 02:01 | 4 | 4.9 days |
| 2 Oct | Fri 12:05 | 4 | 2.6 days |
| 28 Sep | Mon 12:43 | 1 | 4 days |
| 20 Sep | Sun 15:51 | 1 | 7.9 days |
| 13 Sep | Sun 13:00 | 3 | 7.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 213.32.245.243:28317
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 23:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp0 | Max players Slot count: 0. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked186/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 119 on averageUnranked43/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked136/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked33/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked58/1000
Briefing
quick answers, from the figures on this page01Where does Fudge PvE Testserver sit in the rankings?
In the top 15% of all ranked servers, Fudge PvE Testserver holds #3,378 for player hours over the last seven days.
02Current population on Fudge PvE Testserver: how busy is it?
The live count on Fudge PvE Testserver reads 0 players. Averaging 1 players over seven days, it peaked at 5. The 48-hour peak time is 22:00 UTC, when it averaged 5 players.
03What Rust version is Fudge PvE Testserver on?
The Rust build on Fudge PvE Testserver is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Fudge PvE Testserver good?
Average server fps for the last 48 hours was 59; the lowest was 44. 116,602 entities at peak, counting buildings and deployables. Peak memory: 4,923 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Fudge PvE Testserver?
For Fudge PvE Testserver, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 213.32.245.243:28317.
06Uptime and current status of Fudge PvE Testserver: what are they?
Live status: Fudge PvE Testserver is up. The last restart happened around 6 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Fudge PvE Testserver?
The server browser reads these tags from Fudge PvE Testserver: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Fudge PvE Testserver appear?
Fudge PvE Testserver appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does Fudge PvE Testserver wipe?
Fudge PvE Testserver wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 hours have passed since its current world began.
10On wipe day, what changes for Fudge PvE Testserver?
On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 16 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, it dropped below half by day 3.5.
11Map selection on Fudge PvE Testserver: what is it?
The map on Fudge PvE Testserver is procedural, size 4,250 with seed 128664991, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Fudge PvE Testserver: what are they?
No gather rate appears in the name Fudge PvE Testserver. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining Fudge PvE Testserver: what are the steps?
In Rust, press F1 and run client.connect 213.32.245.243:28317; or use Launch Rust on this page to connect through Steam. https://fudgegaming.dk/ is where its website lives.
