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Onlinechecked 12m ago · scouted since 13 Sep 2026

Fudge PvE Testserver

Modded oxide
Join server Website
Evaluation 80 Bronze #3,378 on player hours
Players now
0/?
0% full
7-day average
1
peak 5
Rank
#3,378
▲ 1291 this week
Wiped
7h
ago · 10 Oct, 23:59 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing85Uptime98Performance98Wipe hold50Momentum69
Populationno average yet –
Standing#3,378 on player hours 85
Uptime47 of the last 48 hours 98
Performance59 server fps on average 98
Wipe hold50% of wipes kept half their crowd 50
Momentumup 1,291 places this week 69

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0246808:0017:0002:0012:0021:0006:00Wiped Sat 10 Oct, 00:12 UTCWIPEWiped Sat 10 Oct, 23:59 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Wipe record

7 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.4 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 3.5

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
10 Oct Sat 23:59 4 before running
10 Oct Sat 00:12 3 before –
5 Oct Mon 02:01 4 4.9 days
2 Oct Fri 12:05 4 2.6 days
28 Sep Mon 12:43 1 4 days
20 Sep Sun 15:51 1 7.9 days
13 Sep Sun 13:00 3 7.1 days

Performance

Server fpsWipe
02040608008:0017:0002:0012:0021:0006:00Wiped Sat 10 Oct, 00:12 UTCWIPEWiped Sat 10 Oct, 23:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Fudge PvE Testserver
Map
Procedural Map
Size
4250
Seed
128664991
Open on RustMaps
Address
213.32.245.243:28317
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 23:59 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp0Max players Slot count: 0.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166586Build Game build: 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Fudge PvE Testserver sit in the rankings?

In the top 15% of all ranked servers, Fudge PvE Testserver holds #3,378 for player hours over the last seven days.

02Current population on Fudge PvE Testserver: how busy is it?

The live count on Fudge PvE Testserver reads 0 players. Averaging 1 players over seven days, it peaked at 5. The 48-hour peak time is 22:00 UTC, when it averaged 5 players.

Server Info
03What Rust version is Fudge PvE Testserver on?

The Rust build on Fudge PvE Testserver is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Fudge PvE Testserver good?

Average server fps for the last 48 hours was 59; the lowest was 44. 116,602 entities at peak, counting buildings and deployables. Peak memory: 4,923 MB. The lag players notice comes from low fps and rising entity counts.

05What is the host location for Fudge PvE Testserver?

For Fudge PvE Testserver, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 213.32.245.243:28317.

06Uptime and current status of Fudge PvE Testserver: what are they?

Live status: Fudge PvE Testserver is up. The last restart happened around 6 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on Fudge PvE Testserver?

The server browser reads these tags from Fudge PvE Testserver: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Fudge PvE Testserver appear?

Fudge PvE Testserver appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe Info
09On what timetable does Fudge PvE Testserver wipe?

Fudge PvE Testserver wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 hours have passed since its current world began.

10On wipe day, what changes for Fudge PvE Testserver?

On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 16 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, it dropped below half by day 3.5.

Server Rules
11Map selection on Fudge PvE Testserver: what is it?

The map on Fudge PvE Testserver is procedural, size 4,250 with seed 128664991, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of Fudge PvE Testserver: what are they?

No gather rate appears in the name Fudge PvE Testserver. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
13Joining Fudge PvE Testserver: what are the steps?

In Rust, press F1 and run client.connect 213.32.245.243:28317; or use Launch Rust on this page to connect through Steam. https://fudgegaming.dk/ is where its website lives.