- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▼ 3895 this week
- Wiped
- 7d 21h ago · 2 Oct, 18:36 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,895 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 213.202.226.109:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 18:36 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked103/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked335/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked197/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked61/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked31/300
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server?
In the top 70% of all ranked servers, 4Netplayers Rust Server holds #16,011 for player hours over the last seven days.
02Current population on 4Netplayers Rust Server: how busy is it?
0 of 10 slots are filled on 4Netplayers Rust Server at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on 4Netplayers Rust Server: which one?
Rust network protocol 2634 and build 167231 on Linux is what 4Netplayers Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of 4Netplayers Rust Server: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 27. Entities peaked at 45,526, including buildings, deployables and all other world objects. The maximum memory used was 2,422 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for 4Netplayers Rust Server?
For 4Netplayers Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 213.202.226.109:28015 is its address.
06Uptime and current status of 4Netplayers Rust Server: what are they?
Right now 4Netplayers Rust Server shows as online. The last restart happened around 31 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 2 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on 4Netplayers Rust Server?
The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does 4Netplayers Rust Server appear?
The Rust Server Now lists that carry 4Netplayers Rust Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
094Netplayers Rust Server wipes on what schedule?
Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 21 hours old.
10Map selection on 4Netplayers Rust Server: what is it?
The map on 4Netplayers Rust Server is procedural, size 3,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on 4Netplayers Rust Server, and what settings?
The name 4Netplayers Rust Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12What is the process to join 4Netplayers Rust Server?
Press F1 in Rust and enter client.connect 213.202.226.109:28015, or click Launch Rust here to open Rust via Steam and join.
