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Onlinechecked 10m ago · scouted since 2 Oct 2026

4Netplayers Rust Server

Modded oxide
Join server
Evaluation 43 Bronze #16,011 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,011
▼ 3895 this week
Wiped
7d 21h
ago · 2 Oct, 18:36 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance50Wipe hold–Momentum38
Population0 of 10 on average 0
Standing#16,011 on player hours 30
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumdown 3,895 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
3000
Seed
1234567890
Open on RustMaps
Address
213.202.226.109:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 18:36 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of 4Netplayers Rust Server?

In the top 70% of all ranked servers, 4Netplayers Rust Server holds #16,011 for player hours over the last seven days.

02Current population on 4Netplayers Rust Server: how busy is it?

0 of 10 slots are filled on 4Netplayers Rust Server at this moment. It has averaged 0 players across the last seven days.

About Server
03Version of Rust on 4Netplayers Rust Server: which one?

Rust network protocol 2634 and build 167231 on Linux is what 4Netplayers Rust Server runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of 4Netplayers Rust Server: is it smooth?

For the last 48 hours, average server fps was 30, with a minimum of 27. Entities peaked at 45,526, including buildings, deployables and all other world objects. The maximum memory used was 2,422 MB. The lag players notice comes from low fps and rising entity counts.

05What is the host location for 4Netplayers Rust Server?

For 4Netplayers Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 213.202.226.109:28015 is its address.

06Uptime and current status of 4Netplayers Rust Server: what are they?

Right now 4Netplayers Rust Server shows as online. The last restart happened around 31 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 2 October 2026 is when Rust Server Now first saw it.

Tags & Lists
07What is the meaning of each tag on 4Netplayers Rust Server?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does 4Netplayers Rust Server appear?

The Rust Server Now lists that carry 4Netplayers Rust Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
094Netplayers Rust Server wipes on what schedule?

Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 21 hours old.

Rules & Settings
10Map selection on 4Netplayers Rust Server: what is it?

The map on 4Netplayers Rust Server is procedural, size 3,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on 4Netplayers Rust Server, and what settings?

The name 4Netplayers Rust Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
12What is the process to join 4Netplayers Rust Server?

Press F1 in Rust and enter client.connect 213.202.226.109:28015, or click Launch Rust here to open Rust via Steam and join.