4Netplayers Rust Server von David
- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,945 top 31%
- Wiped
- 2d 8h ago · 8 Oct, 10:46 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 2 | |
|---|---|---|
| Standing#6,945 on player hours | 69 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 10:46 | 1 | running |
| 7 Oct | Wed 18:21 | 1 | 0.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 213.202.205.63:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 10:46 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked0/400
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked137/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked63/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01Where does 4Netplayers Rust Server von David sit in the rankings?
The rank for 4Netplayers Rust Server von David is #6,945 on seven-day player hours, in the top 31% of ranked servers.
02Current population on 4Netplayers Rust Server von David: how busy is it?
The current population on 4Netplayers Rust Server von David is 0, against 10 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
03The Rust version for 4Netplayers Rust Server von David: what is it?
The Rust build on 4Netplayers Rust Server von David is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of 4Netplayers Rust Server von David: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 29. Entities peaked at 89,894, including buildings, deployables and all other world objects. The maximum memory used was 2,707 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for 4Netplayers Rust Server von David?
For 4Netplayers Rust Server von David, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 213.202.205.63:28015 is its address.
06Uptime and current status of 4Netplayers Rust Server von David: what are they?
Right now 4Netplayers Rust Server von David shows as online. Reported uptime puts the last restart at roughly 36 hours ago. 48 of 48 hours up in the last 2 full days; that is 100%. Its first appearance in Rust Server Now data was on 7 October 2026.
07How should you read the tags on 4Netplayers Rust Server von David?
For the in-game browser, 4Netplayers Rust Server von David declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does 4Netplayers Rust Server von David appear?
The Rust Server Now lists that carry 4Netplayers Rust Server von David are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
094Netplayers Rust Server von David wipes on what schedule?
The record for 4Netplayers Rust Server von David holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 8 hours.
10On wipe day, what changes for 4Netplayers Rust Server von David?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on 4Netplayers Rust Server von David?
A procedural map of size 4,000 with seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server von David. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of 4Netplayers Rust Server von David: what are they?
No gather rate appears in the name 4Netplayers Rust Server von David. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining 4Netplayers Rust Server von David: what are the steps?
Press F1 in Rust and enter client.connect 213.202.205.63:28015, or click Launch Rust here to open Rust via Steam and join.
