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Onlinechecked 10m ago · scouted since 13 Sep 2026

Dannabell@4Netplayers

Modded oxide
Join server
Evaluation 57 Bronze #4,099 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#4,099
▼ 6 this week
Wiped
9d 12h
ago · 1 Oct, 19:31 UTC
Next wipe
25d 10h
Thu 5 Nov, 19:00 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population6Standing82Uptime96Performance50Wipe hold–Momentum50
Population1 of 10 on average 6
Standing#4,099 on player hours 82
Uptime46 of the last 48 hours 96
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumdown 6 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 10h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 19:31 1 running

Performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Dannabell@4Netplayers
Map
Procedural Map
Size
5000
Seed
523218427
Open on RustMaps
Address
213.202.205.23:21300
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:31 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
GamegmvanillaGame mode You play vanilla survival here.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Dannabell@4Netplayers?

The rank for Dannabell@4Netplayers is #4,099 on seven-day player hours, in the top 18% of ranked servers.

02Current population on Dannabell@4Netplayers: how busy is it?

The current population on Dannabell@4Netplayers is 1, against 10 slots. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Server Info
03What Rust version is Dannabell@4Netplayers on?

Rust network protocol 2634 and build 167398 on Linux is what Dannabell@4Netplayers runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on Dannabell@4Netplayers good?

Average server fps for the last 48 hours was 30; the lowest was 28. Entities reached 147,242 - buildings, deployables and the rest. The maximum memory used was 3,761 MB. Players feel lag when fps drops and entities climb.

05Where can you find Dannabell@4Netplayers physically?

For Dannabell@4Netplayers, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 213.202.205.23:21300 is its address.

06Current online status and reliability of Dannabell@4Netplayers: what is the data?

Dannabell@4Netplayers reports online at this moment. About 1 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on Dannabell@4Netplayers?

gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Dannabell@4Netplayers publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Dannabell@4Netplayers appear?

These Rust Server Now lists include Dannabell@4Netplayers: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does Dannabell@4Netplayers wipe?

The only wipe for Dannabell@4Netplayers is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 days 12 hours have passed since its current world began.

10What happens on wipe day for Dannabell@4Netplayers?

1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

Rules & Settings
11Map selection on Dannabell@4Netplayers: what is it?

The map on Dannabell@4Netplayers is procedural, size 5,000 with seed 523218427, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Dannabell@4Netplayers, and what settings?

The name Dannabell@4Netplayers does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
13What is the process to join Dannabell@4Netplayers?

In Rust, press F1 and run client.connect 213.202.205.23:21300; or use Launch Rust on this page to connect through Steam.