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Offlinechecked 24d ago · scouted since 13 Sep 2026

4Netplayers Rust Server probe 1

Modded oxide
Join server
Evaluation 40 Bronze #15,490 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,490
▲ 360 this week
Wiped
31d 7h
ago · 9 Sep, 13:54 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum51
Populationno average yet –
Standing#15,490 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 360 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
213.202.205.22:30700
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Sep 2026, 13:54 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs163794Build This server runs build 163794.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of 4Netplayers Rust Server probe 1 among Rust servers: what is it?

The rank for 4Netplayers Rust Server probe 1 is #15,490 on seven-day player hours, in the top 70% of ranked servers.

02Current population on 4Netplayers Rust Server probe 1: how busy is it?

Right now 4Netplayers Rust Server probe 1 is not online; its last appearance was 24 days ago.

Server Info
03What Rust version is 4Netplayers Rust Server probe 1 on?

Version for 4Netplayers Rust Server probe 1: Rust network protocol 2633 and build 163794 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for 4Netplayers Rust Server probe 1?

No region is published by 4Netplayers Rust Server probe 1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 213.202.205.22:30700.

05How reliable is 4Netplayers Rust Server probe 1, and is it online?

Right now 4Netplayers Rust Server probe 1 shows as offline; last seen 24 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
06How should you read the tags on 4Netplayers Rust Server probe 1?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set 4Netplayers Rust Server probe 1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does 4Netplayers Rust Server probe 1 appear?

These Rust Server Now lists include 4Netplayers Rust Server probe 1: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does 4Netplayers Rust Server probe 1 wipe?

Too few wipes are recorded for 4Netplayers Rust Server probe 1 to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 31 days 7 hours old.

Server Rules
09The map for 4Netplayers Rust Server probe 1: which one?

A procedural map, generated by the game, is in use on 4Netplayers Rust Server probe 1.

10The rules and settings of 4Netplayers Rust Server probe 1: what are they?

You will not find a gather rate in the name 4Netplayers Rust Server probe 1. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11What is the process to join 4Netplayers Rust Server probe 1?

In Rust, press F1 and run client.connect 213.202.205.22:30700; or use Launch Rust on this page to connect through Steam.