4Netplayers Rust Server probe 1
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,490 ▲ 360 this week
- Wiped
- 31d 7h ago · 9 Sep, 13:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,490 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 360 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 213.202.205.22:30700
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Sep 2026, 13:54 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked199/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 127 on averageUnranked125/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked132/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked52/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 85 on averageUnranked23/300
Briefing
quick answers, from the figures on this page01Ranking of 4Netplayers Rust Server probe 1 among Rust servers: what is it?
The rank for 4Netplayers Rust Server probe 1 is #15,490 on seven-day player hours, in the top 70% of ranked servers.
02Current population on 4Netplayers Rust Server probe 1: how busy is it?
Right now 4Netplayers Rust Server probe 1 is not online; its last appearance was 24 days ago.
03What Rust version is 4Netplayers Rust Server probe 1 on?
Version for 4Netplayers Rust Server probe 1: Rust network protocol 2633 and build 163794 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for 4Netplayers Rust Server probe 1?
No region is published by 4Netplayers Rust Server probe 1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 213.202.205.22:30700.
05How reliable is 4Netplayers Rust Server probe 1, and is it online?
Right now 4Netplayers Rust Server probe 1 shows as offline; last seen 24 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on 4Netplayers Rust Server probe 1?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set 4Netplayers Rust Server probe 1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does 4Netplayers Rust Server probe 1 appear?
These Rust Server Now lists include 4Netplayers Rust Server probe 1: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does 4Netplayers Rust Server probe 1 wipe?
Too few wipes are recorded for 4Netplayers Rust Server probe 1 to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 31 days 7 hours old.
09The map for 4Netplayers Rust Server probe 1: which one?
A procedural map, generated by the game, is in use on 4Netplayers Rust Server probe 1.
10The rules and settings of 4Netplayers Rust Server probe 1: what are they?
You will not find a gather rate in the name 4Netplayers Rust Server probe 1. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
11What is the process to join 4Netplayers Rust Server probe 1?
In Rust, press F1 and run client.connect 213.202.205.22:30700; or use Launch Rust on this page to connect through Steam.