Rust Server Now
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Offlinechecked 2d ago · scouted since 8 Oct 2026

ServerRustTest

Modded oxide
Join server
Evaluation 15 Bronze #16,015 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,015
top 70%
Wiped
2d 2h
ago · 8 Oct, 11:40 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 10 on average 0
Standing#16,015 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
4000
Seed
1234
Open on RustMaps
Address
213.189.205.86:10002
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 11:40 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of ServerRustTest among Rust servers: what is it?

In the top 70% of all ranked servers, ServerRustTest holds #16,015 for player hours over the last seven days.

02What is the player count on ServerRustTest?

ServerRustTest was last seen 2 days 2 hours ago and is offline at this moment. The average population for the last seven days is 0.

Server details
03The Rust version for ServerRustTest: what is it?

Version for ServerRustTest: Rust network protocol 2634 and build 167231 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Where can you find ServerRustTest physically?

For ServerRustTest, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 213.189.205.86:10002.

05Uptime and current status of ServerRustTest: what are they?

Live status: ServerRustTest is down; last seen 2 days 2 hours ago. It stayed online for 0% of the last 1 full day. That is 0 out of 24 hours. 8 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on ServerRustTest?

For the in-game browser, ServerRustTest declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does ServerRustTest show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry ServerRustTest are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08On what timetable does ServerRustTest wipe?

Too few wipes are recorded for ServerRustTest to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 2 days 2 hours old.

Rules & Settings
09What map is running on ServerRustTest?

For ServerRustTest, the map is procedural at size 4,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

10Which rules apply on ServerRustTest, and what settings?

The name ServerRustTest does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
11Joining ServerRustTest: what are the steps?

In Rust, press F1 and run client.connect 213.189.205.86:10002; or use Launch Rust on this page to connect through Steam.