Rust Server Now
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Offlinechecked 8h ago · scouted since 8 Oct 2026

Skin Test Server

Modded carbon
Join server
Evaluation 31 Bronze #10,356 on player hours
Players now
1/10
10% full
7-day average
0
peak 1
Rank
#10,356
top 46%
Wiped
1d 23h
ago · 8 Oct, 08:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing54Uptime35Performance–Wipe hold–Momentum–
Population0 of 10 on average 3
Standing#10,356 on player hours 54
Uptime17 of the last 48 hours 35
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75108:0011:0014:0018:0021:0022:00Wiped Thu 8 Oct, 08:16 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
212.58.114.209:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 08:16 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167058Build Build 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Skin Test Server among Rust servers: what is it?

In the top 46% of all ranked servers, Skin Test Server holds #10,356 for player hours over the last seven days.

02How many players are on Skin Test Server right now?

Right now Skin Test Server is not online; its last appearance was 8 hours ago. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 20:00 UTC saw the highest average: 1 players.

Server Info
03What Rust version is Skin Test Server on?

Version for Skin Test Server: Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Skin Test Server?

There is no region published by Skin Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 212.58.114.209:28015.

05Uptime and current status of Skin Test Server: what are they?

Live status: Skin Test Server is down; last seen 8 hours ago. Availability hit 12% across the last 1 full day. It ran 3 of 24 hours. 8 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on Skin Test Server?

For the in-game browser, Skin Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Skin Test Server appear?

These Rust Server Now lists include Skin Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08Skin Test Server wipes on what schedule?

The record for Skin Test Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 47 hours old.

Settings & Rules
09Map selection on Skin Test Server: what is it?

A procedural map, generated by the game, is in use on Skin Test Server.

10The rules and settings of Skin Test Server: what are they?

No gather rate appears in the name Skin Test Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

Join Info
11What is the process to join Skin Test Server?

To connect, open Rust, press F1, and enter client.connect 212.58.114.209:28015. You can also click Launch Rust here to open the game via Steam and join.