- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,911 ▼ 2955 this week
- Wiped
- 34d 6h ago · 6 Sep, 17:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,911 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,955 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 212.3.139.176:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Sep 2026, 17:16 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked78/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 123 on averageUnranked56/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked66/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 106 on averageUnranked23/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked77/1000
Briefing
quick answers, from the figures on this page01Where does TroubleChute sit in the rankings?
In the top 71% of all ranked servers, TroubleChute holds #16,911 for player hours over the last seven days.
02What is the player count on TroubleChute?
TroubleChute was last seen 12 days 1 hours ago and is offline at this moment.
03The Rust version for TroubleChute: what is it?
Rust network protocol 2633 and build 164530 on Windows is what TroubleChute runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of TroubleChute: where?
No region is published by TroubleChute. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 212.3.139.176:28015.
05Uptime and current status of TroubleChute: what are they?
Right now TroubleChute shows as offline; last seen 12 days 1 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 28 September 2026.
06What is the meaning of each tag on TroubleChute?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set TroubleChute publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TroubleChute show up in Rust Server Now lists and filters?
TroubleChute appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08TroubleChute wipes on what schedule?
The record for TroubleChute holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 34 days 6 hours old.
09Map selection on TroubleChute: what is it?
Procedural map: TroubleChute uses one generated by the game.
10Which rules apply on TroubleChute, and what settings?
You will not find a gather rate in the name TroubleChute. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
11To join TroubleChute, what must you do?
To connect, open Rust, press F1, and enter client.connect 212.3.139.176:28015. You can also click Launch Rust here to open the game via Steam and join.