Rust Server Now
56,821 playing Find a server
Offlinechecked 4d ago · scouted since 2 Oct 2026

TroubleChute

Modded carbon
Join server
Evaluation 41 Bronze #11,624 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#11,624
▲ 5057 this week
Wiped
7d 8h
ago · 2 Oct, 19:01 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing49Uptime–Performance–Wipe hold–Momentum72
Population0 of 10 on average 2
Standing#11,624 on player hours 49
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 5,057 places this week 72

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 19:01 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
212.3.130.143:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 19:01 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166586Build Build 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does TroubleChute sit in the rankings?

The rank for TroubleChute is #11,624 on seven-day player hours, in the top 51% of ranked servers.

02What is the player count on TroubleChute?

TroubleChute was last seen 4 days 6 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.

Server details
03What Rust version is TroubleChute on?

Rust network protocol 2634 and build 166586 on Windows is what TroubleChute runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for TroubleChute?

There is no region published by TroubleChute. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 212.3.130.143:28015 is its address.

05How reliable is TroubleChute, and is it online?

Currently offline: TroubleChute; last seen 4 days 6 hours ago. 14 of 168 hours up in the last 7 full days; that is 8%. First seen by Rust Server Now on 2 October 2026.

Lists & Tags
06How should you read the tags on TroubleChute?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set TroubleChute publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does TroubleChute appear?

The Rust Server Now lists that carry TroubleChute are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08TroubleChute wipes on what schedule?

The record for TroubleChute holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 8 hours.

09What does TroubleChute look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Rules & Settings
10What map is running on TroubleChute?

A procedural map, generated by the game, is in use on TroubleChute.

11Which rules apply on TroubleChute, and what settings?

You will not find a gather rate in the name TroubleChute. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.

How to join
12To join TroubleChute, what must you do?

In Rust, press F1 and run client.connect 212.3.130.143:28015; or use Launch Rust on this page to connect through Steam.