- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,224 ▼ 226 this week
- Wiped
- 33d 16h ago · 6 Sep, 17:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,224 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 226 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 212.3.128.35:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Sep 2026, 17:16 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 147 on averageUnranked58/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked271/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 117 on averageUnranked55/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked182/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 100 on averageUnranked22/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01Where does TroubleChute sit in the rankings?
In the top – of all ranked servers, TroubleChute holds #13,224 for player hours over the last seven days.
02Current population on TroubleChute: how busy is it?
Right now TroubleChute is not online; its last appearance was 19 days 16 hours ago.
03The Rust version for TroubleChute: what is it?
Rust network protocol 2633 and build 164530 on Windows is what TroubleChute runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of TroubleChute: where?
For TroubleChute, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 212.3.128.35:28015.
05Uptime and current status of TroubleChute: what are they?
Right now TroubleChute shows as offline; last seen 19 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 20 September 2026.
06How should you read the tags on TroubleChute?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TroubleChute show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TroubleChute are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08On what timetable does TroubleChute wipe?
TroubleChute does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 33 days 16 hours.
09The map for TroubleChute: which one?
Procedural map: TroubleChute uses one generated by the game.
10Which rules apply on TroubleChute, and what settings?
The name TroubleChute does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.
11Joining TroubleChute: what are the steps?
Press F1 in Rust and enter client.connect 212.3.128.35:28015, or click Launch Rust here to open Rust via Steam and join.