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Offlinechecked 19d ago · scouted since 20 Sep 2026

TroubleChute

Modded carbon
Join server
Evaluation 49 Bronze #13,224 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#13,224
▼ 226 this week
Wiped
33d 16h
ago · 6 Sep, 17:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#13,224 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 226 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
212.3.128.35:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Sep 2026, 17:16 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs164530Build This server runs build 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does TroubleChute sit in the rankings?

In the top – of all ranked servers, TroubleChute holds #13,224 for player hours over the last seven days.

02Current population on TroubleChute: how busy is it?

Right now TroubleChute is not online; its last appearance was 19 days 16 hours ago.

Server details
03The Rust version for TroubleChute: what is it?

Rust network protocol 2633 and build 164530 on Windows is what TroubleChute runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of TroubleChute: where?

For TroubleChute, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 212.3.128.35:28015.

05Uptime and current status of TroubleChute: what are they?

Right now TroubleChute shows as offline; last seen 19 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 20 September 2026.

Lists & Tags
06How should you read the tags on TroubleChute?

The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does TroubleChute show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry TroubleChute are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe data
08On what timetable does TroubleChute wipe?

TroubleChute does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 33 days 16 hours.

Settings & Rules
09The map for TroubleChute: which one?

Procedural map: TroubleChute uses one generated by the game.

10Which rules apply on TroubleChute, and what settings?

The name TroubleChute does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.

Join Info
11Joining TroubleChute: what are the steps?

Press F1 in Rust and enter client.connect 212.3.128.35:28015, or click Launch Rust here to open Rust via Steam and join.