- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,860 ▼ 1388 this week
- Wiped
- 11d 1h ago · 29 Sep, 11:00 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,860 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,388 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 11:00 | 0 | running |
| 27 Sep | Sun 14:27 | 0 | 1.9 days |
| 26 Sep | Sat 13:24 | 0 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 212.110.152.61:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 11:00 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
v2183 | Protocol Your game must run protocol 2183. | |
| Mods and access | oxide | Oxide This server uses Oxide (uMod) for plugins. |
modded | Modded Modded category: plugins or changed settings apply. | |
| Other | h5e7466bf | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
stok | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 143 on averageUnranked89/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked312/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 115 on averageUnranked63/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked0/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 95 on averageUnranked30/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
Briefing
quick answers, from the figures on this page01What is the rank position of Server_217_DevBlog?
The rank for Server_217_DevBlog is #16,860 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Server_217_DevBlog right now?
Right now Server_217_DevBlog is not online; its last appearance was 10 days 19 hours ago.
03Version of Rust on Server_217_DevBlog: which one?
The Rust build on Server_217_DevBlog is network protocol 2183, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Server_217_DevBlog?
There is no region published by Server_217_DevBlog. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 212.110.152.61:28015.
05How reliable is Server_217_DevBlog, and is it online?
Right now Server_217_DevBlog shows as offline; last seen 10 days 19 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Server_217_DevBlog?
For the in-game browser, Server_217_DevBlog declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; v2183 (Protocol): Your game must run protocol 2183; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Modded category: plugins or changed settings apply; h5e7466bf (Custom tag): Not part of the standard tag set - the owner or a plugin put it there; stok (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Server_217_DevBlog show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Server_217_DevBlog are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
08Server_217_DevBlog wipes on what schedule?
No next wipe can be predicted: Server_217_DevBlog wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 11 days 1 hours.
09What happens on wipe day for Server_217_DevBlog?
0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
10The map for Server_217_DevBlog: which one?
A procedural map, generated by the game, is in use on Server_217_DevBlog.
11The rules and settings of Server_217_DevBlog: what are they?
The name Server_217_DevBlog does not state a gather rate. The server does not publish a group limit. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is off.
12What is the process to join Server_217_DevBlog?
To connect, open Rust, press F1, and enter client.connect 212.110.152.61:28015. You can also click Launch Rust here to open the game via Steam and join.