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Offlinechecked 1d ago · scouted since 13 Sep 2026

private-homelab

Modded oxide
Join server
Evaluation 17 Bronze #16,004 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#16,004
top 70%
Wiped
1d 6h
ago · 9 Oct, 08:29 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime21Performance–Wipe hold–Momentum–
Population0 of 1 on average 0
Standing#16,004 on player hours 30
Uptime10 of the last 48 hours 21
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123416:0018:0020:0021:0023:0009:00Wiped Thu 8 Oct, 23:40 UTCWIPE

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 08:29 0 before running
8 Oct Thu 23:40 0 before –
8 Oct Thu 06:44 0 0.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
211.230.217.86:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 08:29 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Slot count: 1.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of private-homelab among Rust servers: what is it?

The rank for private-homelab is #16,004 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on private-homelab right now?

private-homelab was last seen 29 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.

Server Info
03The Rust version for private-homelab: what is it?

The Rust build on private-homelab is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Where can you find private-homelab physically?

There is no region published by private-homelab. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 211.230.217.86:28015.

05How reliable is private-homelab, and is it online?

Live status: private-homelab is down; last seen 29 hours ago. It was up 12% of the time over the last 7 full days: 20 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
06What is the meaning of each tag on private-homelab?

The server browser reads these tags from private-homelab: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does private-homelab show up in Rust Server Now lists and filters?

These Rust Server Now lists include private-homelab: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
08private-homelab wipes on what schedule?

No next wipe can be predicted: private-homelab wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 30 hours old.

09On wipe day, what changes for private-homelab?

The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.

Settings & Rules
10Map selection on private-homelab: what is it?

Procedural map: private-homelab uses one generated by the game.

11Which rules apply on private-homelab, and what settings?

The name private-homelab does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining private-homelab: what are the steps?

In Rust, press F1 and run client.connect 211.230.217.86:28015; or use Launch Rust on this page to connect through Steam.