Rust Server Now
96,837 playing Find a server
Offlinechecked 9d ago · scouted since 30 Sep 2026

Local Staging Test

Modded oxide
Join server
Evaluation 38 Bronze #16,033 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#16,033
▼ 2134 this week
Wiped
10d 0h
ago · 30 Sep, 21:17 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum43
Populationno average yet –
Standing#16,033 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,134 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
209.222.101.220:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 21:17 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166427Build This server runs build 166427.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Local Staging Test sit in the rankings?

The rank for Local Staging Test is #16,033 on seven-day player hours, in the top 67% of ranked servers.

02What is the player count on Local Staging Test?

Right now Local Staging Test is not online; its last appearance was 9 days 23 hours ago.

Server Info
03What Rust version is Local Staging Test on?

Version for Local Staging Test: Rust network protocol 2634 and build 166427 on Windows. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for Local Staging Test?

For Local Staging Test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 209.222.101.220:28015.

05How reliable is Local Staging Test, and is it online?

Live status: Local Staging Test is down; last seen 9 days 23 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 30 September 2026.

Server Tags
06The tags on Local Staging Test: what do they mean?

The server browser reads these tags from Local Staging Test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166427 (Build): This server runs build 166427; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Local Staging Test appear?

The Rust Server Now lists that carry Local Staging Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08Local Staging Test wipes on what schedule?

The record for Local Staging Test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days have passed since its current world began.

Server Rules
09What map is running on Local Staging Test?

A procedural map, generated by the game, is in use on Local Staging Test.

10The rules and settings of Local Staging Test: what are they?

The name Local Staging Test does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
11What is the process to join Local Staging Test?

In Rust, press F1 and run client.connect 209.222.101.220:28015; or use Launch Rust on this page to connect through Steam.