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Onlinechecked 9m ago · scouted since 13 Sep 2026

Chris Rust Server | ScalaCube

Modded oxide
Join server
Evaluation 56 Bronze #13,626 on player hours
Players now
0/150
0% full
7-day average
0
peak 1
Rank
#13,626
▲ 3327 this week
Wiped
1d 12h
ago · 9 Oct, 18:39 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing40Uptime77Performance100Wipe hold–Momentum62
Population0 of 150 on average 0
Standing#13,626 on player hours 40
Uptime37 of the last 48 hours 77
Performance83 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 3,327 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75118:0001:0008:0016:0023:0006:00Wiped Fri 9 Oct, 18:39 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
21.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 18:39 0 before running
18 Sep Fri 12:32 0 21.3 days

Performance

Server fpsWipe
05010015020018:0001:0008:0016:0023:0006:00Wiped Fri 9 Oct, 18:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Chris Rust Server | ScalaCube
Map
Procedural Map
Size
4250
Seed
8471923
Open on RustMaps
Address
209.192.185.201:2065
Region
–
Max players
150
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 18:39 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp150Max players The server holds 150.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Ranking of Chris Rust Server | ScalaCube among Rust servers: what is it?

In the top 60% of all ranked servers, Chris Rust Server | ScalaCube holds #13,626 for player hours over the last seven days.

02Current population on Chris Rust Server | ScalaCube: how busy is it?

0 of 150 slots are filled on Chris Rust Server | ScalaCube at this moment. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 18:00 UTC, when it averaged 1 players.

About Server
03The Rust version for Chris Rust Server | ScalaCube: what is it?

Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on Chris Rust Server | ScalaCube?

For the last 48 hours, average server fps was 83, with a minimum of 64. Entities peaked at 107,644, including buildings, deployables and all other world objects. Peak memory: 3,909 MB. Players feel lag when fps drops and entities climb.

05Location of Chris Rust Server | ScalaCube: where?

No region is published by Chris Rust Server | ScalaCube. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 209.192.185.201:2065.

06How reliable is Chris Rust Server | ScalaCube, and is it online?

Live status: Chris Rust Server | ScalaCube is up. Reported uptime puts the last restart at roughly 35 hours ago. 103 of 168 hours up in the last 7 full days; that is 61%. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
07What is the meaning of each tag on Chris Rust Server | ScalaCube?

The server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server holds 150; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Chris Rust Server | ScalaCube appear?

These Rust Server Now lists include Chris Rust Server | ScalaCube: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09On what timetable does Chris Rust Server | ScalaCube wipe?

The record for Chris Rust Server | ScalaCube holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 36 hours.

10On wipe day, what changes for Chris Rust Server | ScalaCube?

The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.

Settings & Rules
11Map selection on Chris Rust Server | ScalaCube: what is it?

For Chris Rust Server | ScalaCube, the map is procedural at size 4,250 with seed 8471923, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of Chris Rust Server | ScalaCube: what are they?

You will not find a gather rate in the name Chris Rust Server | ScalaCube. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
13Joining Chris Rust Server | ScalaCube: what are the steps?

Press F1 in Rust and enter client.connect 209.192.185.201:2065, or click Launch Rust here to open Rust via Steam and join.