Chris Rust Server | ScalaCube
- Players now
- 0/150 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,626 ▲ 3327 this week
- Wiped
- 1d 12h ago · 9 Oct, 18:39 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#13,626 on player hours | 40 | |
| Uptime37 of the last 48 hours | 77 | |
| Performance83 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,327 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 21.3 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 18:39 | 0 before | running |
| 18 Sep | Fri 12:32 | 0 | 21.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 209.192.185.201:2065
- Region
- –
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 18:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players The server holds 150. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked177/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 119 on averageUnranked39/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked100/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked30/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked53/1000
Briefing
quick answers, from the figures on this page01Ranking of Chris Rust Server | ScalaCube among Rust servers: what is it?
In the top 60% of all ranked servers, Chris Rust Server | ScalaCube holds #13,626 for player hours over the last seven days.
02Current population on Chris Rust Server | ScalaCube: how busy is it?
0 of 150 slots are filled on Chris Rust Server | ScalaCube at this moment. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 18:00 UTC, when it averaged 1 players.
03The Rust version for Chris Rust Server | ScalaCube: what is it?
Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Chris Rust Server | ScalaCube?
For the last 48 hours, average server fps was 83, with a minimum of 64. Entities peaked at 107,644, including buildings, deployables and all other world objects. Peak memory: 3,909 MB. Players feel lag when fps drops and entities climb.
05Location of Chris Rust Server | ScalaCube: where?
No region is published by Chris Rust Server | ScalaCube. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 209.192.185.201:2065.
06How reliable is Chris Rust Server | ScalaCube, and is it online?
Live status: Chris Rust Server | ScalaCube is up. Reported uptime puts the last restart at roughly 35 hours ago. 103 of 168 hours up in the last 7 full days; that is 61%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Chris Rust Server | ScalaCube?
The server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server holds 150; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Chris Rust Server | ScalaCube appear?
These Rust Server Now lists include Chris Rust Server | ScalaCube: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does Chris Rust Server | ScalaCube wipe?
The record for Chris Rust Server | ScalaCube holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 36 hours.
10On wipe day, what changes for Chris Rust Server | ScalaCube?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
11Map selection on Chris Rust Server | ScalaCube: what is it?
For Chris Rust Server | ScalaCube, the map is procedural at size 4,250 with seed 8471923, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Chris Rust Server | ScalaCube: what are they?
You will not find a gather rate in the name Chris Rust Server | ScalaCube. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining Chris Rust Server | ScalaCube: what are the steps?
Press F1 in Rust and enter client.connect 209.192.185.201:2065, or click Launch Rust here to open Rust via Steam and join.
