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Offlinechecked 2d ago · scouted since 8 Oct 2026

osmium dev render-c (local)

Modded oxide
Join server
Evaluation 15 Bronze #16,006 on player hours
Players now
0/4
0% full
7-day average
0
peak –
Rank
#16,006
top 70%
Wiped
2d 5h
ago · 8 Oct, 14:34 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 4 on average 0
Standing#16,006 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
208.88.69.27:28990
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 14:34 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp4Max players Slot count: 4.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does osmium dev render-c (local) sit in the rankings?

In the top 70% of all ranked servers, osmium dev render-c (local) holds #16,006 for player hours over the last seven days.

02Current population on osmium dev render-c (local): how busy is it?

Right now osmium dev render-c (local) is not online; its last appearance was 2 days 5 hours ago. 0 players is the seven-day average.

Server details
03Version of Rust on osmium dev render-c (local): which one?

Version for osmium dev render-c (local): Rust network protocol 2634 and build 167231 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Where can you find osmium dev render-c (local) physically?

For osmium dev render-c (local), no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 208.88.69.27:28990.

05Current online status and reliability of osmium dev render-c (local): what is the data?

Right now osmium dev render-c (local) shows as offline; last seen 2 days 5 hours ago. Availability hit 0% across the last 1 full day. It ran 0 of 24 hours. 8 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on osmium dev render-c (local): what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set osmium dev render-c (local) publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does osmium dev render-c (local) show up in Rust Server Now lists and filters?

These Rust Server Now lists include osmium dev render-c (local): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08osmium dev render-c (local) wipes on what schedule?

Too few wipes are recorded for osmium dev render-c (local) to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 5 hours.

Server Rules
09The map for osmium dev render-c (local): which one?

A procedural map, generated by the game, is in use on osmium dev render-c (local).

10Which rules apply on osmium dev render-c (local), and what settings?

No gather rate appears in the name osmium dev render-c (local). The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Join Info
11Joining osmium dev render-c (local): what are the steps?

To connect, open Rust, press F1, and enter client.connect 208.88.69.27:28990. You can also click Launch Rust here to open the game via Steam and join.