№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
- Players now
- 1/60 2% full
- 7-day average
- 2 peak 8
- Rank
- #2,794 ▲ 263 this week
- Wiped
- 8d 11h ago · 1 Oct, 19:28 UTC
- Next wipe
- 26d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 60 on average | 3 | |
|---|---|---|
| Standing#2,794 on player hours | 88 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 263 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:28 | 6 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 208.52.153.33:28049
- Region
- –
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 19:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp60 | Max players Slot count: 60. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Gameplay | ^r | Roleplay Roleplay is the format here. |
^c | Creative Creative mode: skip gathering and build freely. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 13 on averageUnranked11/100
- 2Art of Rust - Official dedicated art servergroups of 20+ · monthly · 9 on averageUnranked5/100
- 3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 9 on averageUnranked9/50
- 4RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on averageUnranked5/200
- 5[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 4 on averageUnranked2/35
- 6Builders Like UsNA · groups of 32+ · monthly · 4 on averageUnranked4/125
Briefing
quick answers, from the figures on this page01Ranking of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events among Rust servers: what is it?
In the top 12% of all ranked servers, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events holds #2,794 for player hours over the last seven days.
02What is the player count on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Right now, 1 players occupy the 60 slots on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Its seven-day average is 2 players; the peak is 8. The 48-hour peak time is 03:00 UTC, when it averaged 4 players.
03What Rust version is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on?
The Rust build on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Average server fps for the last 48 hours was 30; the lowest was 26. 101,252 entities at peak, counting buildings and deployables. The maximum memory used was 3,467 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 208.52.153.33:28049 is its address.
06Uptime and current status of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: what are they?
Right now №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events shows as online. Reported uptime puts the last restart at roughly 17 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^r (Roleplay): Roleplay is the format here; ^c (Creative): Creative mode: skip gathering and build freely; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events show up in Rust Server Now lists and filters?
These Rust Server Now lists include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Modded Rust servers, Best Rust build servers, Rust creative servers: live stats, Roleplay Rust servers and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipes on what schedule?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 11 hours. The tags list monthly wipes.
10What happens on wipe day for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
6 players on average marked the busiest point of its recent wipes. 36 hours after the latest wipe, the crowd peaked.
11The map for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: which one?
A procedural map of size 4,000 with seed 1903718342, generated by the game, is in use on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and what settings?
You will not find a gather rate in the name №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. 8 players per group is the default and the limit here. build & creative is the game mode, no gathering; build freely in a sandbox. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. Valve's VAC anti-cheat is not active.
13Joining №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: what are the steps?
To connect, open Rust, press F1, and enter client.connect 208.52.153.33:28049. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://d2s.tebex.io/.
![Map of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events](/servers/208.52.153.33:28046/map.webp?v=3c5beb2b07)