Souls.one_testing grounds
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 ▲ 893 this week
- Wiped
- 10d 20h ago · 29 Sep, 18:04 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance227 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 893 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 18:04 | 0 | running |
| 15 Sep | Tue 09:16 | 2 | 14.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 208.115.248.156:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 18:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163493 | Build Game build: 163493. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked107/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked338/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked61/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked29/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
Briefing
quick answers, from the figures on this page01Ranking of Souls.one_testing grounds among Rust servers: what is it?
In the top 70% of all ranked servers, Souls.one_testing grounds holds #16,004 for player hours over the last seven days.
02Current population on Souls.one_testing grounds: how busy is it?
0 of 50 slots are filled on Souls.one_testing grounds at this moment. 0 players is the seven-day average.
03Version of Rust on Souls.one_testing grounds: which one?
Rust network protocol 2633 and build 163493 on Windows is what Souls.one_testing grounds runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Souls.one_testing grounds: is it smooth?
For the last 48 hours, average server fps was 227, with a minimum of 209. Entities peaked at 7,919, including buildings, deployables and all other world objects. The maximum memory used was 1,676 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Souls.one_testing grounds: where?
For Souls.one_testing grounds, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 208.115.248.156:28080.
06Uptime and current status of Souls.one_testing grounds: what are they?
Souls.one_testing grounds reports online at this moment. Reported uptime puts the last restart at roughly 10 days 19 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Souls.one_testing grounds?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Souls.one_testing grounds publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Souls.one_testing grounds show up in Rust Server Now lists and filters?
These Rust Server Now lists include Souls.one_testing grounds: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Souls.one_testing grounds wipe?
Souls.one_testing grounds does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 10 days 20 hours old.
10What does Souls.one_testing grounds look like on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for Souls.one_testing grounds: which one?
The map on Souls.one_testing grounds is procedural, size 1,622 with seed 745503023, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Souls.one_testing grounds: what are they?
You will not find a gather rate in the name Souls.one_testing grounds. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
13Joining Souls.one_testing grounds: what are the steps?
In Rust, press F1 and run client.connect 208.115.248.156:28080; or use Launch Rust on this page to connect through Steam.
