- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 ▲ 882 this week
- Wiped
- 64d 15h ago · 6 Aug, 22:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance137 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 882 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 205.209.120.235:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Aug 2026, 22:01 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2632 | Protocol Your game must run protocol 2632. | |
cs160450 | Build This server runs build 160450. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 139 on averageUnranked105/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked337/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked62/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked191/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 93 on averageUnranked32/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01Ranking of Halo Test among Rust servers: what is it?
In the top 70% of all ranked servers, Halo Test holds #16,015 for player hours over the last seven days.
02Current population on Halo Test: how busy is it?
0 of 50 slots are filled on Halo Test at this moment. The average population for the last seven days is 0.
03The Rust version for Halo Test: what is it?
Rust network protocol 2632 and build 160450 on Windows is what Halo Test runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Halo Test: is it smooth?
For the last 48 hours, average server fps was 137, with a minimum of 110. Entities peaked at 66,848, including buildings, deployables and all other world objects. The maximum memory used was 4,696 MB. Players feel lag when fps drops and entities climb.
05Where can you find Halo Test physically?
There is no region published by Halo Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 205.209.120.235:28080.
06How reliable is Halo Test, and is it online?
Halo Test reports online at this moment. The last restart happened around 13 days 1 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on Halo Test: what do they mean?
The server browser reads these tags from Halo Test: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Your game must run protocol 2632; cs160450 (Build): This server runs build 160450; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Halo Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Halo Test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09Halo Test wipes on what schedule?
The record for Halo Test holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 64 days 15 hours old.
10Map selection on Halo Test: what is it?
For Halo Test, the map is procedural at size 3,500 with seed 664382915, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Halo Test: what are they?
You will not find a gather rate in the name Halo Test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12What is the process to join Halo Test?
To connect, open Rust, press F1, and enter client.connect 205.209.120.235:28080. You can also click Launch Rust here to open the game via Steam and join.
