OW Mad Science: Events server
- Players now
- 2/100 2% full
- 7-day average
- 0 peak 2
- Rank
- #6,979 ▲ 9247 this week
- Wiped
- 9d 7h ago · 1 Oct, 19:13 UTC
- Next wipe
- 25d 16h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#6,979 on player hours | 69 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance125 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 9,247 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:13 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 204.191.220.196:28115
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked47/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 121 on averageUnranked26/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked33/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 103 on averageUnranked13/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked28/1000
Briefing
quick answers, from the figures on this page01What is the rank position of OW Mad Science: Events server?
In the top 31% of all ranked servers, OW Mad Science: Events server holds #6,979 for player hours over the last seven days.
02What is the player count on OW Mad Science: Events server?
2 of 100 slots are filled on OW Mad Science: Events server at this moment. Its seven-day average is 0 players; the peak is 2. The 48-hour peak time is 03:00 UTC, when it averaged 2 players.
03The Rust version for OW Mad Science: Events server: what is it?
Version for OW Mad Science: Events server: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on OW Mad Science: Events server?
Average server fps for the last 48 hours was 125; the lowest was 59. Entities peaked at 68,231, including buildings, deployables and all other world objects. Peak memory: 3,152 MB. Low fps plus a growing entity count equals lag for players.
05Location of OW Mad Science: Events server: where?
For OW Mad Science: Events server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 204.191.220.196:28115.
06Uptime and current status of OW Mad Science: Events server: what are they?
Right now OW Mad Science: Events server shows as online. About 9 days 5 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on OW Mad Science: Events server?
For the in-game browser, OW Mad Science: Events server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does OW Mad Science: Events server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry OW Mad Science: Events server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09OW Mad Science: Events server wipes on what schedule?
OW Mad Science: Events server takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days 7 hours.
10What does OW Mad Science: Events server look like on wipe day?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11The map for OW Mad Science: Events server: which one?
A procedural map of size 3,400 with seed 1648840555, generated by the game, is in use on OW Mad Science: Events server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on OW Mad Science: Events server, and what settings?
The name OW Mad Science: Events server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.
13To join OW Mad Science: Events server, what must you do?
In Rust, press F1 and run client.connect 204.191.220.196:28115; or use Launch Rust on this page to connect through Steam. You can find its website at https://www.obsidianworlds.com/rust/.
