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Onlinechecked 11m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 58 Bronze #16,011 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#16,011
▼ 9399 this week
Wiped
7d 19h
ago · 2 Oct, 20:19 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime96Performance100Wipe hold100Momentum21
Population0 of 2 on average 0
Standing#16,011 on player hours 30
Uptime46 of the last 48 hours 96
Performance238 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 9,399 places this week 21

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 19:10 1 running
27 Sep Sun 21:19 1 4.9 days
25 Sep Fri 20:48 1 2 days

Performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1400
Seed
7999344
Open on RustMaps
Address
203.16.163.199:27291
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 20:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Slot count: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166586Build This server runs build 166586.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does A Shockbyte Rust Server sit in the rankings?

The rank for A Shockbyte Rust Server is #16,011 on seven-day player hours, in the top 70% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

Right now, 0 players occupy the 2 slots on A Shockbyte Rust Server. It has averaged 0 players across the last seven days.

About Server
03Version of Rust on A Shockbyte Rust Server: which one?

Rust network protocol 2634 and build 166586 on Linux is what A Shockbyte Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of A Shockbyte Rust Server: is it smooth?

For the last 48 hours, average server fps was 238, with a minimum of 225. Entities reached 6,224 - buildings, deployables and the rest. Peak memory: 1,308 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find A Shockbyte Rust Server physically?

There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 203.16.163.199:27291.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

A Shockbyte Rust Server reports online at this moment. About 7 days 17 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07The tags on A Shockbyte Rust Server: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 19 hours old.

10On wipe day, what changes for A Shockbyte Rust Server?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Settings & Rules
11Map selection on A Shockbyte Rust Server: what is it?

The map on A Shockbyte Rust Server is procedural, size 1,400 with seed 7999344, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
13What is the process to join A Shockbyte Rust Server?

To connect, open Rust, press F1, and enter client.connect 203.16.163.199:27291. You can also click Launch Rust here to open the game via Steam and join.