- Players now
- 1/2 50% full
- 7-day average
- 0 peak 1
- Rank
- #8,837 ▼ 219 this week
- Wiped
- 5d 5h ago · 5 Oct, 10:07 UTC
- Next wipe
- 26d 2h Thu 5 Nov, 19:00 UTC
- Team limit
- 5 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 5 | |
|---|---|---|
| Standing#8,837 on player hours | 61 | |
| Uptime25 of the last 48 hours | 52 | |
| Performance38 server fps on average | 63 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 219 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 10:07 | 1 | running |
| 30 Sep | Wed 10:37 | 1 | 5 days |
| 29 Sep | Tue 12:25 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 202.189.23.225:60005
- Region
- EA
- Max players
- 2
- Group limit
- 5 max
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 10:07 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs166652,ts5,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Capacity: 2. | |
ts5 | Group limit 5 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 15 on averageUnranked20/456
- 2[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 4 on averageUnranked5/100
- 3[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 4 on averageUnranked7/100
- 4JP Infinity Connect PvEEA · groups of 5 · monthly · 39 on averageUnranked55/300
- 5[从零开始PVE]新开|原倍|萌新|养老|生存EA · groups of 6 · monthly · 3 on averageUnranked4/100
- 6614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来EA · groups of 6 · 63 on averageUnranked63/150
Briefing
quick answers, from the figures on this page01Ranking of [测试] among Rust servers: what is it?
The seven-day player-hour rank for [测试] is #8,837, top 39% of all ranked servers and #423 in Asia.
02Current population on [测试]: how busy is it?
Offline: [测试] last responded 23 hours ago. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 16:00 UTC, when it averaged 1 players.
03Version of Rust on [测试]: which one?
Version for [测试]: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [测试] good?
Server fps over the last 48 hours: 38 average, 25 lowest. 82,778 entities at peak, counting buildings and deployables. Peak memory: 3,562 MB. The lag players notice comes from low fps and rising entity counts.
05Location of [测试]: where?
The location [测试] lists is Asia, indicated by the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 202.189.23.225:60005 is its address.
06How reliable is [测试], and is it online?
Right now [测试] shows as offline; last seen 23 hours ago. Reported uptime puts the last restart at roughly 18 hours ago. Over the last 7 full days, 79 of 168 hours were online, or 47%. Its first appearance in Rust Server Now data was on 28 September 2026.
07What is the meaning of each tag on [测试]?
The server browser reads these tags from [测试]: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts5 (Group limit): 5 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): The browser files it under East Asia. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [测试] appear?
[测试] appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does [测试] wipe?
[测试] takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 5 days 5 hours old. The tags list monthly wipes.
10On wipe day, what changes for [测试]?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11Map selection on [测试]: what is it?
The map on [测试] is procedural, size 4,200 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on [测试], and what settings?
You will not find a gather rate in the name [测试]. 5 players is the cap for a group. pve is the game mode, no combat between players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.
13Joining [测试]: what are the steps?
To connect, open Rust, press F1, and enter client.connect 202.189.23.225:60005. You can also click Launch Rust here to open the game via Steam and join.
![Map of [测试]](/servers/202.189.23.225:60007/map.webp?v=3f10d804f3)