- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,999 not ranked yet
- Wiped
- 26d 18h ago · 13 Sep, 12:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,999 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 2.242.80.185:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 12:54 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked37/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked191/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked37/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked151/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked14/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked9/750
Briefing
quick answers, from the figures on this page01Ranking of combatland among Rust servers: what is it?
In the top – of all ranked servers, combatland holds #13,999 for player hours over the last seven days.
02What is the player count on combatland?
Right now combatland is not online; its last appearance was 23 days 8 hours ago.
03Version of Rust on combatland: which one?
The Rust build on combatland is network protocol 2633 and build 163794, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for combatland?
For combatland, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 2.242.80.185:28015.
05How reliable is combatland, and is it online?
Right now combatland shows as offline; last seen 23 days 8 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 16 September 2026.
06How should you read the tags on combatland?
For the in-game browser, combatland declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does combatland appear?
The Rust Server Now lists that carry combatland are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does combatland wipe?
Too few wipes are recorded for combatland to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 26 days 18 hours have passed since its current world began.
09Map selection on combatland: what is it?
A procedural map, generated by the game, is in use on combatland.
10Which rules apply on combatland, and what settings?
You will not find a gather rate in the name combatland. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11Joining combatland: what are the steps?
Press F1 in Rust and enter client.connect 2.242.80.185:28015, or click Launch Rust here to open Rust via Steam and join.