- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,327 top 23%
- Wiped
- 1d 9h ago · 9 Oct, 03:45 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#5,327 on player hours | 77 | |
| Uptime45 of the last 48 hours | 94 | |
| Performance98 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 03:18 | 2 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 23% of all ranked servers, #341 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 199.60.101.250:28015
- Region
- –
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 03:45 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 47 on averageUnranked27/140
- 2PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 6 on averageUnranked5/100
- 3Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 5 on averageUnranked4/50
- 4[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on averageUnranked9/50
- 5[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on averageUnranked5/51
- 6Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 2 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01What is the rank position of RUST Eternal?
The rank for RUST Eternal is #5,327 on seven-day player hours, in the top 23% of ranked servers. The quad group places it at #341.
02Current population on RUST Eternal: how busy is it?
0 of 100 slots are filled on RUST Eternal at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 17:00 UTC, when it averaged 2 players.
03The Rust version for RUST Eternal: what is it?
Rust network protocol 2634 and build 166652 on Windows is what RUST Eternal runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RUST Eternal?
For the last 48 hours, average server fps was 98, with a minimum of 27. Entities peaked at 139,240, including buildings, deployables and all other world objects. Memory usage reached 4,049 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find RUST Eternal physically?
No region is published by RUST Eternal. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 199.60.101.250:28015.
06Uptime and current status of RUST Eternal: what are they?
Live status: RUST Eternal is up. About 12 hours ago was its last restart, based on reported uptime. It was up 98% of the time over the last 5 full days: 117 of 120 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
07How should you read the tags on RUST Eternal?
For the in-game browser, RUST Eternal declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does RUST Eternal show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RUST Eternal are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
09On what timetable does RUST Eternal wipe?
RUST Eternal does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 33 hours.
10The map for RUST Eternal: which one?
For RUST Eternal, the map is procedural at size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on RUST Eternal, and what settings?
You will not find a gather rate in the name RUST Eternal. A maximum of 4 players per group is set (quad). This server runs pve, no player-versus-player combat. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12Joining RUST Eternal: what are the steps?
To connect, open Rust, press F1, and enter client.connect 199.60.101.250:28015. You can also click Launch Rust here to open the game via Steam and join.
