[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #8,538 ▲ 350 this week
- Wiped
- 7d 12h ago · 2 Oct, 20:06 UTC
- Next wipe
- 26d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#8,538 on player hours | 62 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance63 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 350 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 20:06 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 198.96.88.252:28080
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 20:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
^r | Roleplay Roleplay is the format here. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked58/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked67/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked37/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked37/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked35/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked21/420
Briefing
quick answers, from the figures on this page01Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?
In North America, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #1,250; globally, #8,538 on player hours over the last seven days, in the top 38% of ranked servers.
02What is the player count on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Right now, 0 players occupy the 50 slots on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 17:00 UTC saw the highest average: 0 players.
03What Rust version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?
Version for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Rust network protocol 2634 and build 166586 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: is it smooth?
Average server fps for the last 48 hours was 63; the lowest was 43. 96,945 entities at peak, counting buildings and deployables. The maximum memory used was 6,880 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | physically?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 198.96.88.252:28080.
06Uptime and current status of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: what are they?
Live status: [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is up. Reported uptime puts the last restart at roughly 7 days 10 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: what do they mean?
For the in-game browser, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): North America is the browser listing for this server. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population, Roleplay Rust servers, Rust servers with zombie in the name and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes on what schedule?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 7 days 12 hours old. The tags list monthly wipes.
10On wipe day, what changes for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The average busiest point of its recent wipes was 2 players. 13 hours after the latest wipe, the crowd peaked.
11What map is running on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
For [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, the map is procedural at size 4,096 with seed 481981, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: what are they?
You will not find a gather rate in the name [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The game's default group limit of 8 players applies. roleplay is the game mode, roleplay: towns, jobs and their rules. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Press F1 in Rust and enter client.connect 198.96.88.252:28080, or click Launch Rust here to open Rust via Steam and join.
![Map of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |](/servers/198.96.88.252:28015/map.webp?v=1e9c04ebdc)