- Players now
- 1/40 2% full
- 7-day average
- 0 peak 1
- Rank
- #10,110 top 46%
- Wiped
- 1d 8h ago · 18 Oct, 08:19 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#10,110 on player hours | 54 | |
| Uptime29 of the last 48 hours | 60 | |
| Performance223 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 18 Oct | Sun 08:19 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 198.244.225.80:23917
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Oct 2026, 08:19 UTC
- Hostname
- –
- First seen
- 18 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build Build 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 129 on averageUnranked221/400
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on averageUnranked175/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 102 on averageUnranked135/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on averageUnranked160/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on averageUnranked18/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on averageUnranked57/1000
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte.test among Rust servers: what is it?
In the top 46% of all ranked servers, A Shockbyte.test holds #10,110 for player hours over the last seven days.
02How many players are on A Shockbyte.test right now?
Right now, 1 players occupy the 40 slots on A Shockbyte.test. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 12:00 UTC saw the highest average: 1 players.
03What Rust version is A Shockbyte.test on?
The Rust build on A Shockbyte.test is network protocol 2634 and build 167781, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte.test good?
Average server fps for the last 48 hours was 223; the lowest was 192. 48,637 entities at peak, counting buildings and deployables. The maximum memory used was 3,034 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte.test?
There is no region published by A Shockbyte.test. Rust Server Now does not verify machine locations; it only shows where a server says it is. 198.244.225.80:23917 is its address.
06Current online status and reliability of A Shockbyte.test: what is the data?
Live status: A Shockbyte.test is up. Reported uptime puts the last restart at roughly 21 hours ago. First seen by Rust Server Now on 18 October 2026.
07How should you read the tags on A Shockbyte.test?
The server browser reads these tags from A Shockbyte.test: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte.test show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte.test: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does A Shockbyte.test wipe?
Too few wipes are recorded for A Shockbyte.test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 32 hours old.
10What map is running on A Shockbyte.test?
For A Shockbyte.test, the map is procedural at size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of A Shockbyte.test: what are they?
No gather rate appears in the name A Shockbyte.test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12Joining A Shockbyte.test: what are the steps?
In Rust, press F1 and run client.connect 198.244.225.80:23917; or use Launch Rust on this page to connect through Steam.
