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Offlinechecked 23h ago · scouted since 10 Oct 2026

Brett's Rust Development Server

Modded oxide
Join server
Evaluation 11 Bronze #16,001 on player hours
Players now
0/5
0% full
7-day average
0
peak –
Rank
#16,001
top 71%
Wiped
9d 13h
ago · 2 Oct, 00:25 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime4Performance–Wipe hold–Momentum–
Population0 of 5 on average 0
Standing#16,001 on player hours 29
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0014:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
198.102.229.191:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 00:25 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players The server holds 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Brett's Rust Development Server sit in the rankings?

In the top 71% of all ranked servers, Brett's Rust Development Server holds #16,001 for player hours over the last seven days.

02What is the player count on Brett's Rust Development Server?

Right now Brett's Rust Development Server is not online; its last appearance was 23 hours ago. 0 players is the seven-day average.

About Server
03What Rust version is Brett's Rust Development Server on?

Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Brett's Rust Development Server physically?

No region is published by Brett's Rust Development Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 198.102.229.191:28015 is its address.

05Current online status and reliability of Brett's Rust Development Server: what is the data?

Live status: Brett's Rust Development Server is down; last seen 23 hours ago. First seen by Rust Server Now on 10 October 2026.

Lists & Tags
06How should you read the tags on Brett's Rust Development Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Brett's Rust Development Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Brett's Rust Development Server appear?

Brett's Rust Development Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Brett's Rust Development Server wipes on what schedule?

Brett's Rust Development Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 13 hours.

Server Rules
09The map for Brett's Rust Development Server: which one?

A procedural map, generated by the game, is in use on Brett's Rust Development Server.

10The rules and settings of Brett's Rust Development Server: what are they?

No gather rate appears in the name Brett's Rust Development Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11What is the process to join Brett's Rust Development Server?

To connect, open Rust, press F1, and enter client.connect 198.102.229.191:28015. You can also click Launch Rust here to open the game via Steam and join.