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Onlinechecked 13m ago · scouted since 7 Oct 2026

Zach Private Server

Modded oxide
Join server
Evaluation 52 Bronze #9,568 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#9,568
top 42%
Wiped
8d 10h
ago · 2 Oct, 14:58 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing58Uptime96Performance–Wipe hold–Momentum–
Population0 of 10 on average 1
Standing#9,568 on player hours 58
Uptime46 of the last 48 hours 96
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct11 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
197.245.79.221:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 14:58 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Zach Private Server?

In the top 42% of all ranked servers, Zach Private Server holds #9,568 for player hours over the last seven days.

02How many players are on Zach Private Server right now?

Right now, 0 players occupy the 10 slots on Zach Private Server. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 10:00 UTC saw the highest average: 1 players.

About Server
03The Rust version for Zach Private Server: what is it?

Rust network protocol 2634 and build 166494 on Windows is what Zach Private Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Zach Private Server physically?

No region is published by Zach Private Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 197.245.79.221:28015 is its address.

05Uptime and current status of Zach Private Server: what are they?

Zach Private Server reports online at this moment. It was up 100% of the time over the last 3 full days: 72 of 72 hours. Its first appearance in Rust Server Now data was on 7 October 2026.

Server Tags
06What is the meaning of each tag on Zach Private Server?

For the in-game browser, Zach Private Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Zach Private Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Zach Private Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Zach Private Server wipe?

The record for Zach Private Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 10 hours have passed since its current world began.

Server Rules
09What map is running on Zach Private Server?

Procedural map: Zach Private Server uses one generated by the game.

10Which rules apply on Zach Private Server, and what settings?

The name Zach Private Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
11Joining Zach Private Server: what are the steps?

In Rust, press F1 and run client.connect 197.245.79.221:28015; or use Launch Rust on this page to connect through Steam.