Pookie's Playground PVP
- Players now
- 1/300 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,277 ▲ 673 this week
- Wiped
- 8d 3h ago · 1 Oct, 21:01 UTC
- Next wipe
- 26d 18h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 300 on average | 0 | |
|---|---|---|
| Standing#5,277 on player hours | 77 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 673 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:01 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 195.60.167.77:28015
- Region
- –
- Max players
- 300
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 21:01 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp300,ptrak,$r?,v2634,^m,^p,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp300 | Max players Slot count: 300. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked83/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked73/200
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on averageUnranked45/200
- 4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked93/125
- 5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked73/100
- 6[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 59 on averageUnranked79/300
Briefing
quick answers, from the figures on this page01Ranking of Pookie's Playground PVP among Rust servers: what is it?
In the top 23% of all ranked servers, Pookie's Playground PVP holds #5,277 for player hours over the last seven days.
02Current population on Pookie's Playground PVP: how busy is it?
Right now, 1 players occupy the 300 slots on Pookie's Playground PVP. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 10:00 UTC saw the highest average: 1 players.
03The Rust version for Pookie's Playground PVP: what is it?
Rust network protocol 2634 and build 167231 on Linux is what Pookie's Playground PVP runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Pookie's Playground PVP good?
Server fps over the last 48 hours: 30 average, 30 lowest. 125,501 entities at peak, counting buildings and deployables. Memory usage reached 4,319 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Pookie's Playground PVP physically?
There is no region published by Pookie's Playground PVP. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 195.60.167.77:28015.
06Uptime and current status of Pookie's Playground PVP: what are they?
Live status: Pookie's Playground PVP is up. The last restart happened around 17 hours ago, according to uptime. It was up 86% of the time over the last 7 full days: 144 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Pookie's Playground PVP?
For the in-game browser, Pookie's Playground PVP declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Pookie's Playground PVP appear?
Pookie's Playground PVP appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Pookie's Playground PVP wipe?
The only wipe for Pookie's Playground PVP is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 3 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Pookie's Playground PVP?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 15 hours in.
11Map selection on Pookie's Playground PVP: what is it?
A procedural map of size 4,500 with seed 824135969, generated by the game, is in use on Pookie's Playground PVP. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Pookie's Playground PVP: what are they?
No gather rate appears in the name Pookie's Playground PVP. Up to 8 players can group, which is the game's default. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13Joining Pookie's Playground PVP: what are the steps?
Press F1 in Rust and enter client.connect 195.60.167.77:28015, or click Launch Rust here to open Rust via Steam and join. The server's website: https://discord.com/invite/CqYHrfvs.
