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Offlinechecked 5d ago · scouted since 4 Oct 2026

Empire SCI

Modded carbon
Join server
Evaluation 30 Bronze #10,771 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#10,771
top 47%
Wiped
5d 18h
ago · 4 Oct, 11:58 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing53Uptime–Performance–Wipe hold–Momentum–
Population1 of 10 on average 8
Standing#10,771 on player hours 53
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 11:58 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
194.44.96.19:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 11:58 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Empire SCI among Rust servers: what is it?

The rank for Empire SCI is #10,771 on seven-day player hours, in the top 47% of ranked servers.

02How many players are on Empire SCI right now?

Empire SCI was last seen 5 days 14 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.

Server details
03What Rust version is Empire SCI on?

Version for Empire SCI: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Empire SCI physically?

For Empire SCI, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 194.44.96.19:28015.

05Current online status and reliability of Empire SCI: what is the data?

Live status: Empire SCI is down; last seen 5 days 14 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. First seen by Rust Server Now on 4 October 2026.

Lists & Tags
06How should you read the tags on Empire SCI?

The server browser reads these tags from Empire SCI: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Empire SCI show up in Rust Server Now lists and filters?

Empire SCI appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08Empire SCI wipes on what schedule?

Too few wipes are recorded for Empire SCI to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 18 hours have passed since its current world began.

09What happens on wipe day for Empire SCI?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in.

Server Rules
10Map selection on Empire SCI: what is it?

Procedural map: Empire SCI uses one generated by the game.

11The rules and settings of Empire SCI: what are they?

No gather rate appears in the name Empire SCI. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.

Join Info
12To join Empire SCI, what must you do?

To connect, open Rust, press F1, and enter client.connect 194.44.96.19:28015. You can also click Launch Rust here to open the game via Steam and join.