Cucer Dev [8] | Night Zombies
- Players now
- 0/8 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 ▲ 882 this week
- Wiped
- 65d 16h ago · 5 Aug, 22:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 8 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance226 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 882 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 194.31.52.30:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Aug 2026, 22:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp8 | Max players Slot count: 8. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2631 | Protocol Your game must run protocol 2631. | |
cs158240 | Build Build 158240. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 139 on averageUnranked106/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked333/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked62/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked188/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 93 on averageUnranked34/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
Briefing
quick answers, from the figures on this page01What is the rank position of Cucer Dev [8] | Night Zombies?
In the top 70% of all ranked servers, Cucer Dev [8] | Night Zombies holds #16,015 for player hours over the last seven days.
02Current population on Cucer Dev [8] | Night Zombies: how busy is it?
0 of 8 slots are filled on Cucer Dev [8] | Night Zombies at this moment. 0 players is the seven-day average.
03Version of Rust on Cucer Dev [8] | Night Zombies: which one?
Rust network protocol 2631 and build 158240 on Linux is what Cucer Dev [8] | Night Zombies runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Cucer Dev [8] | Night Zombies?
For the last 48 hours, average server fps was 226, with a minimum of 179. 4,851 entities at peak, counting buildings and deployables. The maximum memory used was 1,361 MB. Players feel lag when fps drops and entities climb.
05Where can you find Cucer Dev [8] | Night Zombies physically?
No region is published by Cucer Dev [8] | Night Zombies. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 194.31.52.30:28015 is its address.
06Current online status and reliability of Cucer Dev [8] | Night Zombies: what is the data?
Right now Cucer Dev [8] | Night Zombies shows as online. The last restart happened around 9 days 23 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Cucer Dev [8] | Night Zombies: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams max out at 8, the game's default; v2631 (Protocol): Your game must run protocol 2631; cs158240 (Build): Build 158240; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Cucer Dev [8] | Night Zombies publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Cucer Dev [8] | Night Zombies show up in Rust Server Now lists and filters?
These Rust Server Now lists include Cucer Dev [8] | Night Zombies: Modded Rust servers and Rust servers with zombie in the name. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does Cucer Dev [8] | Night Zombies wipe?
Cucer Dev [8] | Night Zombies does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 65 days 16 hours old.
10Map selection on Cucer Dev [8] | Night Zombies: what is it?
A procedural map of size 1,200 with seed 1337, generated by the game, is in use on Cucer Dev [8] | Night Zombies. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Cucer Dev [8] | Night Zombies, and what settings?
You will not find a gather rate in the name Cucer Dev [8] | Night Zombies. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
12What is the process to join Cucer Dev [8] | Night Zombies?
To connect, open Rust, press F1, and enter client.connect 194.31.52.30:28015. You can also click Launch Rust here to open the game via Steam and join.
![Map of Cucer Dev [8] | Night Zombies](/servers/194.31.52.30:28017/map.webp?v=bbc3f1b5a3)