- Players now
- 1/50 2% full
- 7-day average
- 0 peak 2
- Rank
- #5,716 ▲ 2213 this week
- Wiped
- 8d 19h ago · 1 Oct, 18:35 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#5,716 on player hours | 75 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance56 server fps on average | 93 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,213 places this week | 69 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 7.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:35 | 1 | running |
| 23 Sep | Wed 23:52 | 2 | 7.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 193.192.59.60:28100
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 139 on averageUnranked103/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked329/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked62/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked198/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 93 on averageUnranked31/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01What is the rank position of spooky dookie?
In the top 25% of all ranked servers, spooky dookie holds #5,716 for player hours over the last seven days.
02Current population on spooky dookie: how busy is it?
Right now, 1 players occupy the 50 slots on spooky dookie. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 18:00 UTC, when it averaged 2 players.
03What Rust version is spooky dookie on?
Rust network protocol 2634 and build 167398 on Windows is what spooky dookie runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of spooky dookie: is it smooth?
For the last 48 hours, average server fps was 56, with a minimum of 35. Entities reached 75,808 - buildings, deployables and the rest. The maximum memory used was 2,238 MB. Players feel lag when fps drops and entities climb.
05Location of spooky dookie: where?
For spooky dookie, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 193.192.59.60:28100 is its address.
06How reliable is spooky dookie, and is it online?
spooky dookie reports online at this moment. About 26 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on spooky dookie: what do they mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set spooky dookie publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does spooky dookie show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry spooky dookie are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does spooky dookie wipe?
Too few wipes are recorded for spooky dookie to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 19 hours have passed since its current world began.
10On wipe day, what changes for spooky dookie?
On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 16 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11What map is running on spooky dookie?
For spooky dookie, the map is procedural at size 3,500 with seed 2025505331, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of spooky dookie: what are they?
The name spooky dookie does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13To join spooky dookie, what must you do?
Press F1 in Rust and enter client.connect 193.192.59.60:28100, or click Launch Rust here to open Rust via Steam and join.
