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Offlinechecked 3d ago · scouted since 8 Oct 2026

Rust Oxide Dev - Local

Modded oxide
Join server
Evaluation 14 Bronze #16,003 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#16,003
top 71%
Wiped
3d 17h
ago · 7 Oct, 12:35 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum–
Population0 of 2 on average 0
Standing#16,003 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
190.120.230.113:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 12:35 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players The server holds 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167058Build Game build: 167058.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Rust Oxide Dev - Local?

The rank for Rust Oxide Dev - Local is #16,003 on seven-day player hours, in the top 71% of ranked servers.

02Current population on Rust Oxide Dev - Local: how busy is it?

Rust Oxide Dev - Local was last seen 3 days ago and is offline at this moment. The average population for the last seven days is 0.

Server details
03The Rust version for Rust Oxide Dev - Local: what is it?

Version for Rust Oxide Dev - Local: Rust network protocol 2634 and build 167058 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Rust Oxide Dev - Local physically?

No region is published by Rust Oxide Dev - Local. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 190.120.230.113:28115.

05How reliable is Rust Oxide Dev - Local, and is it online?

Currently offline: Rust Oxide Dev - Local; last seen 3 days ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. 8 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on Rust Oxide Dev - Local: what do they mean?

For the in-game browser, Rust Oxide Dev - Local declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Rust Oxide Dev - Local show up in Rust Server Now lists and filters?

These Rust Server Now lists include Rust Oxide Dev - Local: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does Rust Oxide Dev - Local wipe?

Too few wipes are recorded for Rust Oxide Dev - Local to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 17 hours have passed since its current world began.

Server Rules
09The map for Rust Oxide Dev - Local: which one?

A procedural map, generated by the game, is in use on Rust Oxide Dev - Local.

10The rules and settings of Rust Oxide Dev - Local: what are they?

No gather rate appears in the name Rust Oxide Dev - Local. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
11To join Rust Oxide Dev - Local, what must you do?

To connect, open Rust, press F1, and enter client.connect 190.120.230.113:28115. You can also click Launch Rust here to open the game via Steam and join.