[EU][PVE] Get Tae Rust
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 ▲ 579 this week
- Wiped
- 36d 2h ago · 3 Sep, 20:35 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,960 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance29 server fps on average | 48 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 579 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.36.205.6:28065
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 20:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build This server runs build 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
^q | Premium Entry requires Rust's premium status. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on averageUnranked241/2000
- 2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 84 on averageUnranked30/100
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on averageUnranked75/200
- 4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 53 on averageUnranked63/150
- 5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 44 on averageUnranked26/200
- 6Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 43 on averageUnranked30/100
Briefing
quick answers, from the figures on this page01What is the rank position of [EU][PVE] Get Tae Rust?
In the top 70% of all ranked servers, [EU][PVE] Get Tae Rust holds #15,960 for player hours over the last seven days.
02Current population on [EU][PVE] Get Tae Rust: how busy is it?
Right now, 0 players occupy the 100 slots on [EU][PVE] Get Tae Rust. It has averaged 0 players across the last seven days.
03What Rust version is [EU][PVE] Get Tae Rust on?
The Rust build on [EU][PVE] Get Tae Rust is network protocol 2633 and build 162929, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of [EU][PVE] Get Tae Rust: is it smooth?
For the last 48 hours, average server fps was 29, with a minimum of 26. 67,685 entities at peak, counting buildings and deployables. Peak memory: 5,474 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for [EU][PVE] Get Tae Rust?
Its name points to Europe, even though [EU][PVE] Get Tae Rust publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 185.36.205.6:28065.
06Uptime and current status of [EU][PVE] Get Tae Rust: what are they?
[EU][PVE] Get Tae Rust reports online at this moment. About 16 days 6 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on [EU][PVE] Get Tae Rust?
The server browser reads these tags from [EU][PVE] Get Tae Rust: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Entry requires Rust's premium status. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [EU][PVE] Get Tae Rust show up in Rust Server Now lists and filters?
These Rust Server Now lists include [EU][PVE] Get Tae Rust: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
09[EU][PVE] Get Tae Rust wipes on what schedule?
Too few wipes are recorded for [EU][PVE] Get Tae Rust to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 36 days 2 hours.
10What map is running on [EU][PVE] Get Tae Rust?
The map on [EU][PVE] Get Tae Rust is procedural, size 3,500 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on [EU][PVE] Get Tae Rust, and what settings?
No gather rate appears in the name [EU][PVE] Get Tae Rust. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Entry requires Rust's premium status. The VAC anti-cheat from Valve is on.
12Joining [EU][PVE] Get Tae Rust: what are the steps?
Press F1 in Rust and enter client.connect 185.36.205.6:28065, or click Launch Rust here to open Rust via Steam and join. Entry requires Rust's premium status.
![Map of [EU][PVE] Get Tae Rust](/servers/185.36.205.6:28066/map.webp?v=0c75e5accb)