- Players now
- 1/10 10% full
- 7-day average
- 1 peak 2
- Rank
- #7,668 ▼ 2487 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 11 | |
|---|---|---|
| Standing#7,668 on player hours | 66 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,487 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
16 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 12:43 | 0 before | – |
| 4 Oct | Sun 12:14 | 0 before | – |
| 3 Oct | Sat 21:50 | 1 before | – |
| 3 Oct | Sat 17:54 | 0 before | – |
| 3 Oct | Sat 17:41 | 1 before | – |
| 2 Oct | Fri 15:15 | 0 before | – |
| 29 Sep | Tue 18:56 | 0 before | – |
| 29 Sep | Tue 18:52 | 0 before | – |
| 29 Sep | Tue 18:46 | 0 before | – |
| 29 Sep | Tue 18:29 | 0 before | – |
| 29 Sep | Tue 18:17 | 0 before | – |
| 29 Sep | Tue 18:10 | 0 before | – |
| 29 Sep | Tue 17:13 | 0 before | – |
| 25 Sep | Fri 23:31 | 0 before | – |
| 25 Sep | Fri 23:03 | 2 | 3.8 days |
| 14 Sep | Mon 18:55 | 2 | 11.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 185.30.229.67:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z| Game | gmprimitive | Game mode The mode is primitive: bows, spears and melee, with guns removed. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build Build 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Briefing
quick answers, from the figures on this page01Ranking of TEST among Rust servers: what is it?
In the top 34% of all ranked servers, TEST holds #7,668 for player hours over the last seven days.
02How many players are on TEST right now?
Right now TEST is not online; its last appearance was 6 days 1 hours ago. The seven-day average is 1 players, with a peak of 2.
03Version of Rust on TEST: which one?
Version for TEST: Rust network protocol 2634 and build 166586 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of TEST: where?
No region is published by TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 185.30.229.67:28015.
05How reliable is TEST, and is it online?
Right now TEST shows as offline; last seen 6 days 1 hours ago. 13 of 168 hours up in the last 7 full days; that is 8%. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on TEST?
gmprimitive (Game mode): The mode is primitive: bows, spears and melee, with guns removed; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set TEST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does TEST appear?
TEST appears on the following Rust Server Now lists: Modded Rust servers and Primitive Rust servers: live populations. Under these filters, it appears on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TEST wipe?
No wipe schedule: TEST builds a fresh world every few hours, and those resets do not count as wipes.
09The map for TEST: which one?
Procedural map: TEST uses one generated by the game.
10The rules and settings of TEST: what are they?
You will not find a gather rate in the name TEST. The game's default group limit of 8 players applies. This server runs primitive, melee, bows and spears, but no guns. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11What is the process to join TEST?
In Rust, press F1 and run client.connect 185.30.229.67:28015; or use Launch Rust on this page to connect through Steam.