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120,984 playing Find a server
Onlinechecked 12m ago · scouted since 23 Sep 2026

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Modded oxide
Join server Website
Evaluation 76 Silver #1,516 on player hours
Players now
8/100
8% full
7-day average
5
peak 14
Rank
#1,516
▲ 349 this week
Wiped
8d 18h
ago · 1 Oct, 22:10 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population5Standing93Uptime98Performance100Wipe hold100Momentum62
Population5 of 100 on average 5
Standing#1,516 on player hours 93
Uptime47 of the last 48 hours 98
Performance233 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumup 349 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
02.557.51017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 10 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
8.6 days
between real wipes
wipe-day peak
8
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 22:10 11 running
23 Sep Wed 07:30 6 8.6 days

Performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep26 Sep30 Sep3 Oct7 Oct10 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
Map
Procedural Map
Size
1750
Seed
75034313
Open on RustMaps
Address
185.255.92.108:28125
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 22:10 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Slot count: 100.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit in the rankings?

The rank for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is #1,516 on seven-day player hours, in the top 7% of ranked servers.

02Current population on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: how busy is it?

8 of 100 slots are filled on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at this moment. Its seven-day average is 5 players; the peak is 14. The 48-hour peak time is 17:00 UTC, when it averaged 9 players.

About Server
03What Rust version is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC on?

Version for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Rust network protocol 2634 and build 166494 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

For the last 48 hours, average server fps was 233, with a minimum of 217. Entities reached 13,063 - buildings, deployables and the rest. Peak memory: 2,964 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find RevolexScripts Hvh | NO EAC | Develop made by CMMLKC physically?

There is no region published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 185.255.92.108:28125 is its address.

06Uptime and current status of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: what are they?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC reports online at this moment. The last restart happened around 8 days 16 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 23 September 2026.

Tags & Lists
07How should you read the tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RevolexScripts Hvh | NO EAC | Develop made by CMMLKC publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC appear?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 18 hours.

10What does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC look like on wipe day?

On average, 8 players was the busiest its recent wipes got. The latest wipe saw its peak 41 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Server Rules
11What map is running on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

For RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, the map is procedural at size 1,750 with seed 75034313, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, and what settings?

The name RevolexScripts Hvh | NO EAC | Develop made by CMMLKC does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.

Joining Steps
13Joining RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: what are the steps?

In Rust, press F1 and run client.connect 185.255.92.108:28125; or use Launch Rust on this page to connect through Steam. https://revolexscript.com/ is where its website lives.