- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 ▲ 893 this week
- Wiped
- 36d 12h ago · 4 Sep, 02:06 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance47 server fps on average | 79 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 893 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.250.36.125:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 02:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build This server runs build 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked109/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked333/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked57/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked29/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01Where does chilling_wave sit in the rankings?
In the top 70% of all ranked servers, chilling_wave holds #16,004 for player hours over the last seven days.
02What is the player count on chilling_wave?
Right now, 0 players occupy the 50 slots on chilling_wave. 0 players is the seven-day average.
03The Rust version for chilling_wave: what is it?
The Rust build on chilling_wave is network protocol 2633 and build 162929, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of chilling_wave: is it smooth?
Average server fps for the last 48 hours was 47; the lowest was 8. Entities peaked at 23,000, including buildings, deployables and all other world objects. The maximum memory used was 1,008 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find chilling_wave physically?
No region is published by chilling_wave. Rust Server Now does not verify machine locations; it only shows where a server says it is. 185.250.36.125:28015 is its address.
06Current online status and reliability of chilling_wave: what is the data?
Right now chilling_wave shows as online. About 3 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on chilling_wave?
The server browser reads these tags from chilling_wave: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does chilling_wave appear?
These Rust Server Now lists include chilling_wave: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09chilling_wave wipes on what schedule?
Too few wipes are recorded for chilling_wave to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 36 days 12 hours have passed since its current world began.
10The map for chilling_wave: which one?
A procedural map of size 2,000 with seed 78955152, generated by the game, is in use on chilling_wave. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on chilling_wave, and what settings?
No gather rate appears in the name chilling_wave. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12To join chilling_wave, what must you do?
Press F1 in Rust and enter client.connect 185.250.36.125:28015, or click Launch Rust here to open Rust via Steam and join.
