Rust Server Now
122,966 playing Find a server
Offlinechecked 3d ago · scouted since 7 Oct 2026

Local Dev Server

Modded oxide
Join server
Evaluation 15 Bronze #16,013 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,013
top 70%
Wiped
3d 16h
ago · 7 Oct, 00:42 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 10 on average 0
Standing#16,013 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
185.220.69.158:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 00:42 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Local Dev Server among Rust servers: what is it?

The rank for Local Dev Server is #16,013 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Local Dev Server right now?

Offline: Local Dev Server last responded 3 days 10 hours ago. It has averaged 0 players across the last seven days.

About Server
03Version of Rust on Local Dev Server: which one?

Rust network protocol 2634 and build 166652 on Windows is what Local Dev Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Local Dev Server physically?

There is no region published by Local Dev Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 185.220.69.158:28015.

05How reliable is Local Dev Server, and is it online?

Currently offline: Local Dev Server; last seen 3 days 10 hours ago. It was up 0% of the time over the last 2 full days: 0 of 48 hours. 7 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on Local Dev Server?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Local Dev Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Local Dev Server appear?

The Rust Server Now lists that carry Local Dev Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does Local Dev Server wipe?

Local Dev Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 3 days 16 hours old.

Rules & Settings
09Which rules apply on Local Dev Server, and what settings?

The name Local Dev Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
10To join Local Dev Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 185.220.69.158:28015. You can also click Launch Rust here to open the game via Steam and join.