Boat wars Gamemode | Deep Sea Training | Testing
- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,020 ▲ 466 this week
- Wiped
- 24d 10h ago · 16 Sep, 06:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,020 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance89 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 466 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.218.195.135:20184
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 06:59 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 134 on averageUnranked113/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked319/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked196/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked60/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 89 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01Where does Boat wars Gamemode | Deep Sea Training | Testing sit in the rankings?
In the top 71% of all ranked servers, Boat wars Gamemode | Deep Sea Training | Testing holds #16,020 for player hours over the last seven days.
02How many players are on Boat wars Gamemode | Deep Sea Training | Testing right now?
Right now, 0 players occupy the 40 slots on Boat wars Gamemode | Deep Sea Training | Testing. It has averaged 0 players across the last seven days.
03Version of Rust on Boat wars Gamemode | Deep Sea Training | Testing: which one?
Version for Boat wars Gamemode | Deep Sea Training | Testing: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Boat wars Gamemode | Deep Sea Training | Testing?
Average server fps for the last 48 hours was 89; the lowest was 65. 47,280 entities at peak, counting buildings and deployables. The maximum memory used was 4,235 MB. Low fps plus a growing entity count equals lag for players.
05Location of Boat wars Gamemode | Deep Sea Training | Testing: where?
No region is published by Boat wars Gamemode | Deep Sea Training | Testing. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 185.218.195.135:20184 is its address.
06How reliable is Boat wars Gamemode | Deep Sea Training | Testing, and is it online?
Live status: Boat wars Gamemode | Deep Sea Training | Testing is up. The last restart happened around 17 days 3 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 21 September 2026 is when Rust Server Now first saw it.
07The tags on Boat wars Gamemode | Deep Sea Training | Testing: what do they mean?
The server browser reads these tags from Boat wars Gamemode | Deep Sea Training | Testing: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Boat wars Gamemode | Deep Sea Training | Testing show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Boat wars Gamemode | Deep Sea Training | Testing are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
09Boat wars Gamemode | Deep Sea Training | Testing wipes on what schedule?
Too few wipes are recorded for Boat wars Gamemode | Deep Sea Training | Testing to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 24 days 10 hours old.
10What map is running on Boat wars Gamemode | Deep Sea Training | Testing?
For Boat wars Gamemode | Deep Sea Training | Testing, the map is procedural at size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Boat wars Gamemode | Deep Sea Training | Testing: what are they?
The name Boat wars Gamemode | Deep Sea Training | Testing does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
12What is the process to join Boat wars Gamemode | Deep Sea Training | Testing?
To connect, open Rust, press F1, and enter client.connect 185.218.195.135:20184. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://rustcator.com.
